Glyding was one of the first games specifically designed to be played
in the very low gravity found on asteroids and small outposts.
The game is played in a room, called a 'cell', 60 by 80 by 20 metres in
size.
Each player controls a bat at opposite ends of the cell and the object of the game
is to use the bat to prevent the ball hitting the wall behind.
Play begins with player one tasking a 'service', a free strike at the ball and
continues until the ball strikes the wll behind one of the players.
The opponent then scores 5 points and the losing player restarts the game with
a 'service'.
Play continues until one player reaches a score of 35 points. This player is
the winner.
You can play at various speeds, from adagio (slow) to vivace (fast).
You can also change the computer's skill level or choose to play
against a human opponent.
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