4th & Inches
Team Construction Disk
Copyright/Publisher: Accolade, Release Year: 1988 Genre: American Football, Number Of Players: 1 or 2

INTRODUCTION

Create any team and any type of player for your 4th & Inches game!

Imagine the ultimate football player. A bone-crushing giant with world-class speed. He runs past, around and over people. He's got a cannon for an arm.

Now, imagine an entire team of these superhumans.

Impossible? Not when you boot up your 4th & Inches Team Construction Disk. Now you have the ability to create any kind of player, for any kind of team, all for play with your 4th & Inches game.

The possibilities are endless.

Assign all the stats, sizes, and playing characteristics of each of your 4th & Inches players.

Create a team of real-life pros and pit them against your friends.

Name your teams...even choose the jersey color.

Save each team that you've created to disk.

The 4th & Inches Team Construction Disk. Think of it as the "front office" for your 4th & Inches game.

The Main Command screen presents your options. Selecting "Modify Visitors" allows you to create the visiting team. You can save that team to disk then call it up from the "Team Disk Directory".

Here's the visiting line-up. Create everything from the player's name, height and weight to the team colors. Select each player's playing characteristics. Will your cornerbacks be speedy, steady or just plain tough?

Take the field with your custom-built teams. Each player performs with the playing characteristics you're given them. Watch for the bomb from the "Accolads" The quarterback was "built" with a great arm!

GO TEAM
Now you can create and customize players for your own football team; then, pit them agains each other on the 4th & Inches gridiron.

With the 4th & Inches Team Construction Disk, you can enter each player's name and statistics - by position. Choose from up to eight individual ability attributes. Give your team any name you like - even choose the jersey color!

Build a team consisting of your neighbourhood buddies and see how they would fair against your favourite pro team. Or play your team against a team created by a friend. Even trade teams with a friend. It's 4th and inches on your opponent's forty yard line - what play do you call for YOUR team?

Start-Up
1. Load your 4th & game disk as you normally would. (See your 4th & Inches manual.)

2. Once the game is loaded, remove the game disk and insert the 4th & Inches Team Construction Disk into your disk drive.

3. Hold down the SPACE BAR and press RESTORE. After about 20 seconds the 4th & Inches Team Construction Disk main command screen will appear.

NOTE: You may go to the main command screen any time during a football game by holding down the SPACE BAR and pressing RESTORE. However, the game being played at that time ends when you do so.

MAIN COMMAND SCREEN
There are eight options on the main command screen. Use the joystick or the cursor keys to move the flashing highlight and press the joystick button or the RETURN key to select your choice. A description of each option follows:

SELECT VISITORS:
Displays a list of the teams already on your diskette. To select a visiting team, use the joystick or the cursor keys to move the flashing highlight over your choice and press the joystick button or the RETURN key.

Your 4th & Inches Team Construction Disk comes with siz complete teams (All-Pros, Champs, AccoLads, LacoMites, Angels and Wildcats) and other team called the -blanks-. The -blanks- team simply has the player's names and statistics omitted, waiting for you to create one of your own teams, and each player's attribute is set to Solid (see MODIFY VISITORS).

To return to the main command screen without selecting a new visiting team, highlight and select exit.

SELECT HOME:
Same as SELECT VISITORS, except you select the home team.

SAVE VISITORS:
Displays the name of the visiting team and asks if you are sure that you want to save this team to diskette. Press Y or RETURN on the keyboard, or press the joystick button to save your visiting team. Save your teams directly onto your 4th & Inches Team Construction Disk or onto any formatted diskette.

If you do not want to save the team, press the SPACE BAR to return to the main command screen.

NOTE: You cannot use the team names that came on your 4th & Inches Team Construction Disk for your own team names. If you try, the message ILLEGAL TEAM NAME! appears on-screen.

SAVE HOME:
Same as SAVE VISITORS, except you save your home team to diskette.

MODIFY VISITORS:
Displays the visiting team's player statistics and attributes, team name and jersey color. To select an area to modify, use the joystick or the cursor keys to move the flashing highlight over the appropriate section. A brief description how to modify each section follows.

Player position: Highlight the left-hand column and press the joystick button or the SPACE BAR. The first string player (default player) becomes the second string player for the position highlighted. As an example, the player who was QB1 becomes QB2, and vice versa.

Player name: Be sure to type the last name first, followed by a comma, and then the first name.

Player height: Numbers only please!

Player weight: Again, numbers only.

Experience: Give your players as much experience as you want (i.e. Rookie, 2nd year, etc.)

Ability attribute: Press the joystick button or the SPACE BAR to cycle through the eight available ability attributes (quarterbacks have four - see below).

For fullbacks (FB), halfback (HB), wingbacks (WB), tight ends (TE) and wide receivers (WR) the ability attributes have the following effects:

Speed! - blazing speed, but the slightest tackle will knock him to the ground.

Fast - fleet-footed, but fairly easy to bring down.

Quick - a good athlete.

Steady - moderate speed and strength.

Solid - not too fast, but you'll need a sure tackle to bring him down.

Strong - won't win any races, but he can keep going if you don't hit him hard.

Tough - pretty slow, but it takes several hits to tackle him.

Big! - the slowest player on the field, but the most difficult to tackle.

For linebackers (LB), cornerbacks (CB) and safeties (Sf) the ability attributes have the following effects:
Speed! - blazing speed but the weakest tackler.

Fast - fleet-footed, but often needs help to bring down the opposition.

Quick - a good athlete.

Steady - moderate speed and strength.

Solid - speed isn't his game, but a good one-on-one tackler.

Strong - won't win any races, but he he misses very few tackles.

Tough - pretty slow, but he's a sure tackler.

Big! - the slowest player on the field, but he'll knock anybody to the ground.

Quarterbacks (QB) have four available ability attributes to choose from:
Quick - has the quickest feet, but the weakest arm.

Steady - can avoid most would-be tacklers and he's an average passer.

Solid - a good all-around quarterback.

Strong - has a rifle arm, but he's slow.

Jersey color: Highlight COLOR, above the ability attribute, and press the joystick button or the SPACE BAR to cycle through the available jersey colors. The on-screen background color changes to indicate the jersey color.

NOTE: If you select the same jersey color for both the visiting and the home team, the computer will randomly select a new color for one of the teams and the message Note color change! Teams had same color! will appear on-screen.

Team name: Found above the player's height and weight, you may enter any name you want up to eight characters (the first seven characters appear as the team name on the 4th & Inches main playing screen). The team names that came on your 4th & Inches Team Construction Disk are not available for you to use.

To return to the main command screen, highlight and select QUIT, found above the player's names. To position the highlight over QUIT easily from any location on the screen, hold down the SHIFT key and press CLR/HOME.

MODIFY HOME:
Same as MODIFY VISITORS, except you modify the player statistics and attributes, team name and jersey color of the home team.

TEAM DISK DIRECTORY:
Displays a list of the teams that are saved on your diskette. Press any key or simply move the joystick to return to the main command screen.

DELETE TEAM:
Displays a list of the teams saved on your diskette. To select a team to delete, use the joystick or the cursor keys to move the flashing highlight over your choice and press the joystick button or the RETURN key.

You are then asked if you are sure that you want to delete this team from your diskette. Press Y or RETURN on the keyboard, or press the joystick button to delete the team.

NOTE: You cannot delete the teams that came with your 4th & Inches Team Construction Disk.