INTRODUCTION:
Finally, after months and months of hard work in the busy metropolis
you have decided to allow yourself a vacation on the limpid waters of the
south seas where you will be able to engage your favorite sport : BIG GAME
FISHING!
Only one problem, you are virtually broke and the natives, being used to
toerists, wont lose to make a chance to make some money of you.
So, if you dont want your vacation to end in 1 day, you will have to
catch not only a considerable amount of fish, but also the kind and the
quantity of fish requested at the beginning of each day. If you should
fail, you wont be able to pay the cost of your boat and buying gas, bait
, etc...
Weather conditions are variable, so you will get some good fishing days,
some mediocre fishing days and days on which the fish arent biting at all.
THE HARBOR:
You have 3 options:
GOING FISHING (move joystick left + push joystick button) and you gain
access first to the MAP and then to FISHING.
TROPHY in order to get a recap of how things stand (inventory, and
weight of the largest fish caught) ; you may now save a game onto a disk
or return to main options.
PURCHASING TACKLE (joystick right + button) to enter the STORE where
you will buy your gas and gear. Prices vary according to store location
MAP
Use the map to pick your navigation route (by moving the joystick and
pressing the button when you have positioned on the piont you want)
Press the spacebar in order to redo the selection if you want to change
the route chosen. Once you have decided upon and chosen the route, the
following information will appear: how far to destination in miles and
what the expected fuel consumption will be. If the route chosen should
collide with the coast, you wont be able to reach the point you picked.
If, however you choose a harbor for your destination ( little red house )
you will automatically return to the preceding options. This option is
particularly useful if you need to refuel and restock supplies on long
trips. If you get into trouble, you have at least one battery or some
emergency flares. The price of being rescued depends on how far away
from the coast you are and on whether or not the rescuers meet with any
trouble.
FISHING
This is where your expertise as a Big Game Fisherman will get a chance to
shine. The following items will be visualized on the screen:
A SONAR SCAN (to sound the ocean dephts, operational only with the motor
running) : the ocean depth, following the bathymetric lines drawn on the
map, will be shown on a graph. The deeper the water, the better chance
of catching big prey.
A RADIO which will be usefull to call for help in case you run out of gas.
Carefull: in order for the radio to work, you need to have at least one
battery.
A DRAG bar: to be able to keep a check on the strain the tackle (line
and rod) is under while you draw the long sougt after prey out of the
water .
A CLUTCH bar: will tell you how to control the tension on the reel (by
moving the joystick to the right or to the left you can increase the hold
to relase it).
Type of BAIT: the kind of bait you put on the hook (numerical keys 1 - 5
, and only when the line is mounted and completly wound - on 0) will
decide which fish you can catch.
Number of LINES available: will tell you how many lines you have with you
(lines may break when the drag bar is at his max. and the fish jumps out
of the water; futhermore, you will lose at least one line a day to wear
and tear) ; use the F key to mount a new line.
A METER COUNTER: will tell how many meters of line are reeled out.
SARDINE box: these little fish are great chum and will call the fish you
want to catch: push the SPACEBAR when you want some chum.
A SPEEDOMETER: will show you the speed you are going in knots. Press the
" + " and " - " keys to speed up or slow down
If you put live bait on the hook, you will have to go rather slowly (1
to 4 knots). If you use artificial bait you can go faster (up to 8 or 9
knots).
EXAMPLE
Here is an example of how to catch a fish.
After having chosen your route on the map, you will automatically move on
to the fishing sequence. If you havent already done so , you must now
mount a new line (F key) and bait (numerical keys 1 - 5); then you
must lower the line into the water (joystick forward + button) to a depth
of at least 25 meters at the beginning of the day and bring up the boat to
the desired speed (+ and - keys) which will depend on which type of bait
you have on the hook, live or artificial.
As soon as you see sea gulls circling in the sky you know your close to
your prey . Its now time to let out the chum (spacebar) in order to
attract the predator fish to the boat: the number on the chum box tells
you, you have some chum left when it turns green it means your all out.
If the prey should be interested in the bait, you will see the fishing
rod bend under the numerous attacks of the fis : its now time to hook him
(joystick back + button).
The fish will now try to escape for a good number of meters depending on
its size; when the drag bar starts showing the resistance, its time to
start drawing in the fish.
This is the most delicate phase of action. You will have to be really
careful now not to snap the line and lose your catch.
The rod must return under tension eventhough you have to slow down the fish
by putting just the right amount of hold on the line (joystick to the right
and to the left).
At first you must leave the clutch loose and allow the fish to gain precious
meters of line. Then, when the fish is tired out, you can slowly tighten
the clutch in order to start drawing in the fish (from number 2 on)
By pressing the button on the joystick, you can start to reel in the fish
; how fast depends on how tight the clutch is.
This will, of course, put a strain on the line which may cause you to lose
the fish.
Trawl fishers usually draw in the fish by raising the rod up as high as it
goes (joystick back) and then, when it can go no higher (the rod will
start vibrating), while letting it go back down (joystick forward)
,reel in the line (joystick button).
You have to try and draw in the fish without letting it jump because each
time the fish cleares the water, the line could snap. Dont worry if the
day is already over and you have hooked a fish: you will be allowed the
time it takes you to get into the boat.
The big ones may weight up to 360 kg. but you will find fish this size
only in the deeper waters (70 meters) found to the north. So, if you
want to attempt to make a record catch, you will have to make a little
money in the coastal areas, where tackle and gas cost less and your quarry
is paid more, before venturing to the northern waters where the big ones
are waiting for you.
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