Cosmic Causeway
Copyright/Publisher: Mr Chip Software/Gremlin Graphics, Written By: Shaun Southern, Graphics By:
Andrew Morris, Music By: Shaun Southern, Release Year: 1987, Genre: Weird Sports, Number Of Players: 1

INTRODUCTION

When we brought you TRAILBLAZER, we pushed your reflexes to the limit.

That was your training... Now here is the REAL challenge. Retaining all the breathtaking speed and exhilaration of Trailblazer, COSMIC CAUSEWAY packs in more exciting new features than you could ever wish for.

Thunder along 24 perilous new courses, negotiating the obstacles and

aliens the way, collecting credits to improve your chances.

Cosmic Causeway comprises of 24 levels in six sections. At the end of each section, you will encounter a dragon which you must repeatedly shoot to destroy, while avoiding the fireballs it spits. Any time remaining at the end of each level will be carried forward to each section, your remaining time will be converted into bonus points.

Colliding with the shimmering white disks will award you between one and three credits, which you can then spend on ICON features.

These are:-
SCORE X 3 - Multiples your present score by 3 - 2 Credits
ROLL ON CEILING - Where there is one! - 3 Credits
CYAN DEACTIVATE - Makes cyan squares behave like brown ones. - 3 Credits
PURPLE DEACTIVATE - Allows you to roll over purple squares. - 4 Credits
TURBO - Gives you great speed. If your speed is great enough you can smash through walls. - 5 Credits
SHIELD - Collision with aliens will not throw you off course,but will destroy them and gain you points - 6 Credits
ROLL OVER HOLES - Lets you do just that! - 7 Credits
TIME RETARDER Slows - the timer to half speed. - 7 Credits

These icons features last for one level only. Select the icon you want at the start of the level by pressing FIRE when your desired icon light up.
Aliens can be shot by pushing the joystick forward. However, obstacles such as trees, boulders, etc., cannot be shot and must be avoided. Points are gained for colliding for colliding with īTargetsī but not for shooting them. As you travel down COSMIC CAUSEWAY you will encounter walls with one of the three types of doorway through which you must pass. Some doors open and close all the time, some open only as you approach and some will begin to close as you approach.

TYPE OF SQUARES

Brown - Safe square.
Grey - Marks the end of a level. This is where you can select your icons. The timer will not start until you leave this area.
Blue - Bounce you in the air.
Green - Speeds you up.
Red - Slows you down.
Purple - Bounces you backwards down the course.
Cyan - Reverse left/right controls. On higher levels some red squares behave like cyan ones.
Black - Into the abyss - avoid these!

SCORING

1 point per square
DRAGONS - 1000 to 5000 points
ALIENS - 50 to 200 points
TARGETS - 200 to 500 points
END OF LEVEL BONUS - depending on time
END OF SECTION BONUS - depending on time
END OF GAME BONUS - WOW!!!

CONTROLS

Joystick in PORT ONE or:-
1 - Faster/Fire
Left Arrow - Slower
CTRL - Left
2 - Right
SPACE - Jump

SHIFT LOCK - Music on/off

RATINGS

The ratings are as following, lamest first:
Abysmal
Hilarious
Pitiful
Skoda Owner
Sheep
Apologetic
Stinker
Funnnnny (sic!)
Lousy
Indifferent
Grape Crusher
Very Average
Pleasing
Fair Play To You
Not Bad At All
Competent
Skilled
Blazing
Terrifil
Wonderful
Thats Cool
Hot Stuff
Tasty
Superb
Microblazer
Fantastic
Amazing
Out Of This World
Inspired
Excellent
Superblazer
Megablazer