The Double |
Copyright/Publisher: Peter C Martin/Johnson Scanatron Limited, Created By: Peter C Martin,
Release Year: 1986, Genre: Football/Soccer, Number Of Players: 1
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INTRODUCTION
AT LAST...THE REAL THING.
1000 Players each with individual running, passing, shooting and tackling abilities
play 42 weekly fixtures from 3 divisions.
BUY and SELL players on the TRANSFER MARKET
where each player commands his own Wage and Transfer Fee.
Other Clubs will enquire after your services if you are successful...
ADMINISTRATION & FINANCE
STAFF & PLAYER WAGES
TRANSFERS (1000 PLAYERS)
CROWD CONTROL & POLICING
SCOUT REPORTS FOR -INDIVIDUALS & TEAMS INJURIES & PHYSIOTHERAPY
Also at your request are ...
PLAYER AND TEAM REPORTS
LEAGUE CLUB STATISTICS
MATCH GOALSCORERS (All fixtures)
FIXTURES LEAGUE & CUP DRAW
MATCH PROGRAMMES
LEAGUE & CUP RESULTS
CURRENT LEAGUE TABLES
'Live action' graphics of your chosen fixture using an 'artificial intelligence' method with
player commentary, offsides, goalkicks, goalscorers and injures.
THE GAME
The DOUBLE is not just a management game where you simply select players and win matches.
It is designed to emulate accurately and as extensively as possible the role of a football
manager as he attempts to achieve personal success by overcoming the variety of problems
and situations that arise not only during a season but within the course of his career.
To achieve this we have carefully carried out extensive research involving successful
league managers at all levels. None more so than former Leeds United and England defender
Terry Cooper, who is currently enjoying success with 1986 Freight Rover Cup Winners Bristol City,
Former Manchester City and Bristol City midfielder, Gerry Gow, who is also making a name for
himself as manager of one of the countries top amateur clubs Yeovil Town. Plus of course,
Howard Kendall, whose award of 'Manager of the Year' for the season 1984/5, in which he not
only brought the League championship to Everton but reached the Cup Final at Wembley,
speaks for itself.
OBJECTIVE
A Third Division club will offer you a managerial contract. As you do not Possess a proven
track record you will not be offered a choice of clubs. However, if you are able to convince
other clubs that you have something to offer, who knows. You may decide your future would be
better elsewhere, as opposed to remaining with your present club. Without skill levels,
computer trickery or hidden pitfalls, you will compete against
65 COMPUTER OPERATED LEAGUE MANAGERS, to build a successful team by buying,
selling and competing in the transfer market. This will involve handling your clubs financial a
ffairs, coping with injuries and attempting to improve your squads with the
1050 PLAYERS AVAILABLE, EACH WITH INDIVIDUAL ABILITIES. TRANSFER VALUES AND WAGE REQUIREMENTS.
You may have a physiotherapist and 2 scouts to assist you. You will be able to send your scouts
for reports, or visit personally any of the 65 league grounds to WATCH WHICHEVER FIXTURE YOU WISH
TO SEE THAT WEEK. This will enable you to assess any particular player who may interest you.
You will be called upon to put to the test your powers of wisdom, astuteness, courage and flair
while also making decisions which could 'make or break' you. Such is the path to success.
CLUB REPORTS
RUNNING OF YOUR OWN CLUB. You will be doing your 'Hiring and Firing' of staff, handling finances, banking, match preparation, and running your club's affairs.
CROWD PREPARATION
You will need to inform the POLICE of your estimated gate for your forthcoming HOME match.
Their job is to adequately control the crowds and efficiently segregate rival supporters.
A considerable underestimation of your gate could cause skirmishes. An FA.
ENQUIRY may see your club fined for negligence. Overestimating the gate will incur extra policing
costs. This will not be tolerated by your directors too often.
The size of a club's gate depends not only on the amount of 'home team support' in
respect of the teams' league positions, but also the away team's following.
SQUAD DETAILS
This shows your current squad, their wages, field positions plus the number of games played,
and goals scored during the season. You have the option to sell players.
The other 65 league managers are then notified. Will look at their players, and by comparing the
transfer listed player with their corresponding players, will decide whether to make a bid.
STAFF
Here you can hire and fire your assistants, physiotherapist and scouts.
FINANCE
Summary of all your transactions, expenses and income for the PREVIOUS WEEK.
This detailed breakdown enables you to see your profit or loss. Gate Receipts The income from
your HOME gate is recorded here. ALL TURNSTILE PRICES are £3 PER HEAD.
Player Wages and Transfers A player's wage and transfer value is determined by taking the average
of the players individual abilities. Staff Wages Weekly wages for your physiotherapist
and scout(s) (if employed). Travel and Hotel This is a fixed sum of money depending on the club's
division. This expense only occurs on AWAY fixtures, taking into account travel costs, overnight
stay, breakfast and pre-match lunch. Unfortunately, available memory space within the computer
does not allow exceptions for 'local Derby's' etc. As this affects only a few clubs we do not
feel that this omittance would detract from the game. League Fines and Revenue This is
directly related to the Crowd Preparation. Fines may occur due to insufficient preparation
Police Expenses Police expenses are annual payments. However, we have altered this to a
weekly basis as pant of your estimated gate. If you considerably over estimate your gate
when informing the police you will receive a higher than normal policing bill due to the
increase in manpower required. Ground Rent Each club shall pay a weekly ground rent to their
respective landowners. Ground Improvements Ground capacities are the MAXIMUM amount of people
the ground can safely accommodate. Increasing this capacity will cost £25000 per 1000 spectators,
to cover building costs and the improvements to facilities and safety regulations.
This will be a cash transaction NOT a weekly instalment. If you are unable to afford
the improvements your application will be refused.
INJURY REPORTS
Injuries may occur during matches. This may affect a players selection for a period of
time depending upon the injury. If a physiotherapist is employed you will be offered the
opportunity to arrange treatment for each player. If the correct treatment is given the
players' injury will heal faster However, should if the prescribed treatment is incorrect,
then it is likely he will suffer a relapse.
NOTICE: TO AVOID ANY ACCIDENTAL EMBARRASSMENT NO DETRIMENTAL ASSESSMENTS HAVE BEEN WRITTEN.
WE WOULD ALSO LIKE TO STATE THAT THE ASSESSMENTS PROVIDED BY THE SCOUTS ARE NOT TRUE ASSESSMENTS
OR OPINIONS OF ANY SPORTSMAN OR ACTUAL PEOPLE BOTH PAST AND PRESENT.
BANK AND LOANS
YOUR CLUBS CURRENT FINANCIAL SITUATION All financial transactions involving Staff Wages,
Transfers, Ground Improvements etc. are IMMEDIATELY UPDATED. Regardless of the size of loan,
repayments are at 2% per week, and interest accumulated at 0.2% per week.
Each club is individually assessed. Certain clubs, therefore, are more likely to obtain higher
loans than others depending upon their financial situation. Take into consideration are
their average gates, league status plus their squad.
LEAGUE DETAILS
LEAGUE TABLES . LEAGUE FIXTURES . LEAGUE RESULTS Here you may see all the latest results,
fixtures and tables for ALL THREE DIVISIONS.
CLUB STATISTICS
Other Clubs This option allows you to look at other club's squads.
It will also show each club's goalscorers, injured players, and their AVERAGE GATE and GROUND
CAPACITY.
THE MATCH
You can select to watch any fixture, (in any division), or go straight into results as an
alternative.
This is where the heart of the game lies. All results arise from MATCHES BEING PLAYED USING
A METHOD OF ARTIFICIAL INTELLIGENCE.
The computer plays all 33 league matches. Each player takes into consideration his position,
the positioning of his team mates, plus the whereabouts of his opponents and the ball before
deciding upon his own movement. NOTE: Due to the complexity of the ARTIFICIAL INTELLIGENCE for
every player within the remaining available computer memory space (only 64 k bytes) I was not
able to provide graphics to the highest standards. This however would involve removing other
aspects of the game, such as " ARTIFICIAL INTELLIGENCE ", which would seriously detract from
the gameplay.
Players individually decide upon their direction of movement, who they are going to mark,
when they will shoot and where they will pass to. Individual ability controls their accuracy
of passing and shooting while their strengths affect running and winning tackles. Errors,
may happen when passing or shooting and can also occur as a result of a player being harassed
by an opponent or shooting on the volley etc. Each player has the knowledge of what every other
player on the pitch is doing. Therefore, with the use of ARTIFICIAL INTELLIGENCE they really
ANTICIPATE Situations. to add authenticity to the game we have introduced the 'Banana' kick.
TACKLES
The outcome of tackles depends upon the abilities of the players involved.
The ball may spin off or be won by either player depending upon the situation leading up to
the tackle. Should both players go in extremely hard it is quite likely that somebody may
get injured.
MATCH COMMENTARY
A running commentary allows you to follow the action accurately.
This can be exceptionally helpful when the pace becomes fast and furious especially within
packed penalty area's and midfield.
OTHER MATCHES
As these matches are not being graphically displayed each game will only take approximately
TEN SECONDS to play. Superb programming has enabled each player to make several 1,000 gameplay
situation assessments per second. The screen will show the match result, and list goalscorers.
THE FA. CUP
Due to memory space available within the computer, I was unable to include Fourth Division and
Amateur Clubs The statistics of all the players representing their clubs during cup matches
are updated. Cup matches ending in a draw adopt the European Cup method of 'Penalty Shoot-outs'.
This will involve the customary five players from each team until a result has been concluded.
Each computer manager will choose his five players.
END OF SEASON
The TOP THREE CLUBS from each division shall be PROMOTED to the next division
(with the exception of the 1St division where the top club will claim the title of
'League Champions'). The BOTTOM THREE CLUBS from each division will be RELEGATED to a
lower division (with the exception of division three). You may also be offered the opportunity to
manage another club if your managerial qualities have attracted any.
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