Football Manager - World Cup Edition |
Copyright/Publisher: Addictive Games, Original Concept By: Kevin Toms,
Programmed By: Bedrock Software, Animation By: Mike Marchant Graphics,
Screens By: Anthony King,
Release Year: 1990, Genre: Football/Soccer, No. Of Players: 1
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INTRODUCTION
The aim is to manage your team through to winning the WORLD CUP FINAL. Unlike
previous Footoall Manager games there is no reguirement to deal with anything
other than team tactics, positioning and individual player management.
What makes this game uniquely brilliant is the fact that you now have total
control of each player in terms of instructing him on things like passing
forwards, backwards, long kicks, short kicks etc.
Another major factor is morale. This subtley affects your teams peformance. So
what you say to the newspaper press is important. If the reporters believe and
support what you say, they will print positive information about your team and
it will boost their morale.
You can also affect your team's morale by what you say to them before and
halfway through a game.
JOYSTICK/KEYBOARD CONTROLS
All functions on the CBM 64 are controlled by the joystick, except for changing
player names.
HOW THE TEAM GROUPS AND LEAGUES WORK
The World Cup is split into 2 parts:
A) The qualifiers This is split into 6 regions:
1 European
2 South American
3 Oceana/Israel
4 Asia
5 North and Central America/Caribbean
6 Africa
Depending on which team you wish to be, you have to play in accordance with the
qualifying systems of that region. Also, if you choose Italy or Argentina, you will
automatically go straight through to the finals.
B) The Finals
These start with league groups and progress to Knock-out competitions.
THE GAME VIEW
There are two game views, ball on-view and scrolling view, which you can change
from one to the other at any time during the action sequence by using fire or return key.
HINTS AND TIPS
Player types. Strikers are better at scoring goals. Passers choose more
intelligent passes. Runners can run faster. Sweeper players are better at
sweeping up opponents' attacks. The more passing options you allow a player, the
more likely he is to pass than run with the ball.
Please read the instructions carefully. I hope you enjoy the game. believe
it is my best one to date. Enjoy yourself Good Luck. Kevin Toms.
WHAT TO DO BEFORE YOU PLAY A MATCH
You have a squad of 22 men from which you must select 11 players, 5 substitutes
and 6 reserves. As a manager, you can manipulate your team as follows:
1. Positioning. You do this by pressing "POSITION" (The player will be
highlighted on the screen, if he is playing) and moving that player to where you
want him, using keyboard or joystick for left, right, up or down; after clicking
the "Passing" position bar then click the pointer on the new position of the
pitch display.
2. Alter status: Playing, substitute or reserve.
3. Alter action: Find space, positional, wing play, thru runs, sweeper play.
4. Passing: Backwards, forwards, short, long, centre and wings.
The player type, i.e: tackler, passer, striker, runner and goalie; and skill
values are fixed.
You can also view the values and positions of your opponents' players by
clicking the top bar. Please note you cannot change them.
You also have a menu option to see the complete teams in their formation. This
shows for each player, including the opponents, the type of player, the skill
value and playing tactics. For example: S5W - STRIKER, SKILL VALUE 5 AND WING
PLAY.
WHAT YOU CAN DO DURING AND HALFWAY THROUGH A MATCH
At any time, during the action sequence, you can attract the referee's attention
to put on a maximum of 2 substitutes. This is done by pressing your UP key or
pushing the joystick UP. You will then be able to put on one or two substitutes
when the ball goes out of action. You must remove a player before you can bring
on a substitute.
Please Note: There is no LOAD/SAVE facility on Football Manager World Cup
Edition.
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