Football Manager - World Cup Edition
Copyright/Publisher: Addictive Games, Original Concept By: Kevin Toms, Programmed By: Bedrock Software, Animation By: Mike Marchant Graphics, Screens By: Anthony King, Release Year: 1990, Genre: Football/Soccer, No. Of Players: 1

INTRODUCTION
The aim is to manage your team through to winning the WORLD CUP FINAL. Unlike previous Footoall Manager games there is no reguirement to deal with anything other than team tactics, positioning and individual player management. What makes this game uniquely brilliant is the fact that you now have total control of each player in terms of instructing him on things like passing forwards, backwards, long kicks, short kicks etc.

Another major factor is morale. This subtley affects your teams peformance. So what you say to the newspaper press is important. If the reporters believe and support what you say, they will print positive information about your team and it will boost their morale.

You can also affect your team's morale by what you say to them before and halfway through a game.

JOYSTICK/KEYBOARD CONTROLS
All functions on the CBM 64 are controlled by the joystick, except for changing player names.

HOW THE TEAM GROUPS AND LEAGUES WORK
The World Cup is split into 2 parts:
A) The qualifiers
This is split into 6 regions:
1 European
2 South American
3 Oceana/Israel
4 Asia
5 North and Central America/Caribbean
6 Africa

Depending on which team you wish to be, you have to play in accordance with the qualifying systems of that region. Also, if you choose Italy or Argentina, you will automatically go straight through to the finals.

B) The Finals
These start with league groups and progress to Knock-out competitions.

THE GAME VIEW
There are two game views, ball on-view and scrolling view, which you can change from one to the other at any time during the action sequence by using fire or return key.

HINTS AND TIPS
Player types. Strikers are better at scoring goals. Passers choose more intelligent passes. Runners can run faster. Sweeper players are better at sweeping up opponents' attacks. The more passing options you allow a player, the more likely he is to pass than run with the ball.

Please read the instructions carefully. I hope you enjoy the game. believe it is my best one to date. Enjoy yourself Good Luck. Kevin Toms.

WHAT TO DO BEFORE YOU PLAY A MATCH
You have a squad of 22 men from which you must select 11 players, 5 substitutes and 6 reserves. As a manager, you can manipulate your team as follows:

1. Positioning. You do this by pressing "POSITION" (The player will be highlighted on the screen, if he is playing) and moving that player to where you want him, using keyboard or joystick for left, right, up or down; after clicking the "Passing" position bar then click the pointer on the new position of the pitch display.

2. Alter status: Playing, substitute or reserve.

3. Alter action: Find space, positional, wing play, thru runs, sweeper play.

4. Passing: Backwards, forwards, short, long, centre and wings.
The player type, i.e: tackler, passer, striker, runner and goalie; and skill values are fixed.

You can also view the values and positions of your opponents' players by clicking the top bar. Please note you cannot change them.

You also have a menu option to see the complete teams in their formation. This shows for each player, including the opponents, the type of player, the skill value and playing tactics. For example: S5W - STRIKER, SKILL VALUE 5 AND WING PLAY.

WHAT YOU CAN DO DURING AND
HALFWAY THROUGH A MATCH
At any time, during the action sequence, you can attract the referee's attention to put on a maximum of 2 substitutes. This is done by pressing your UP key or pushing the joystick UP. You will then be able to put on one or two substitutes when the ball goes out of action. You must remove a player before you can bring on a substitute.

Please Note: There is no LOAD/SAVE facility on Football Manager World Cup Edition.