Copyright/Publisher: Gremlin Graphics, Programmed By: Darren Schebek,
Concept By: Chris Gray, Graphics By: |
Tony Lee, Conversion By:
Distinctive Software, Release Year: 1989, Genre: Weird Sports, Number Of Players: 1
In barbaric times fight your way to the Demon Dome to compete in the most
horrifying carnival of motor destruction ever.
You're trapped inside the first city. Dr. A. Noid has set up an elaborate
ring of protection around himself. You've got to fight your way through three
cities to reach the head honcho himself.
Surviving is the name of the game and the odds are stacked against you. Make
sure you find the supplies to get you through this alive. Money doesn't mean
a thing, but food does. Any food you find can be traded for gas, repairs,
ammo, weapons, etc. But first, you've got to find some.
While you cruise the streets, keep your eyes open for entrances to buildings.
Your search won't be easy as you've to fight your way through the streets
with kamikaze cars hot on your tail. Inside the buildings you'll find food,
weapons, tools for your car, and if you're lucky, an arena pass to get you
into the arena at the city's gate. You'll also find armies of slimy mutants
waiting to get their hands on you. Sure you have a gun, but if you run into
one of those goons... you won't exactly be the picture of health.
Once you have the area pass, find the arena where Dr. A. Noid stages
demolition contests between his toughest mutants and anyone who's crazy
enough to try to take them on. If you make it through the arena, you'll be
in the next city in your search for Dr. A. Noid. If you make it through to
the third city, you're not just lucky, but crazy, too. You've still got
Dr. A. Noid to put away. He's waiting in the last arena, ready to give you
the challenge of your life.
With two cars in one, you're geared up for just about anything. Use your ATV
to drive around the city and blast your enemies away with your ATV Gun.
Drive your smaller Ram-Car in the arenas where you can zip in and out of
tight places. Don't let the size fool you; this is one tough car.
ATV Standard Equipment
ATV Gun: Move the joystick to aim your ATV at your enemy, and then press the
FIRE BUTTON. The gun has a relatively short range, so be accurate.
Dashboard Indicators: Located at the bottom of the screen, from left to
right, the controls are:
Fuel Gauges: Fill up your tank at gas stations. Keep a close eye on the
gauge, your ATV isn't exactly an economy car.
Speedometer: Speed is displayed in kilometers per hour.
Damage Indicator: Located below the speedometer and radar on the Spectrum and
Amstrad, and in the middle of your dashboard on the Commodore, this displays
how much damage your ATV has sustained. You can get your ATV repaired at any
Radar Screen: Active after you have installed the radar, this feature will
let you see the enemy, as well as the hazards around you. (Not available on
Turbo-Charger, Airbrake, Battle-Armour Indicators: These light up when the
features are active.
ATV ADD-ON EQUIPMENT
As you roam the buildings, you'll find equipment to add to your ATV. You can
also purchase equipment at any of the gas stations throughout the city.
Turbo-Charger: This handy piece of equipment boosts your power and fuel-
burning efficiency to the max. Once you've installed this, you'll bast past
any car on the road.
Radar: You are the centre dot; the other moving dots are the enemy. In the
Arena, the hazards are marked on the radar, as well as the enemy's location
(Not available on Commodore).
Airbrakes: These enable you to stop instantly, giving you all the control of
the best high-precision vehicles available. You'll never have to skid to a
Missile Launcher: This is the launcher for heat seeking missiles, capable of
finding and hitting any enemy in the immediate vicinity. A bargain with ten
missiles included with the launcher. To switch between the Missile Launcher
and the regular ATV gun, press the SPACEBAR (Commodore only).
Battle-Armour: With this double protective plating, you'll be able to
withstand the most brutal attacks. Your ATV will last twice as long, without
[Joystick Up] - Forward, accelerate
[Joystick Right] - Turn Right East
[Joystick Left] - Turn Left West
[Joystick Down] - Reverse, decelerate
Your objective is to find the area pass in one of the buildings and then
high-tail it to the arena. The only problem is that you've got to find your
way around a strange city, with a bunch of crazy rebel cars after you.
Remember your ATV doen't run on air. You have to find the things you need to
keep your ATV running.
The streets are filled with hazards such as oil slicks, land mines, gun
turrets and dead ends. If you run over an oil slick, you'll lose control and
spin out. When you run over a land mine, you'll damage your ATV. Gun turrets
guard parts of the city. If you're lucky, you caa time the shots, and try
to get past them without getting hit. If you're not so lucky, you'll end
up in the crossfire. Some streets are blocked by debris. You can fire your
ATV guns to clear the way, Although, some debris cannot be cleared.
While you're cruising the streets, enemy cars ram into you trying to smash
you to bits. Fire your ATV gun by aiming your ATV in the direction of the
enemy and pressing the FIRE BUTTON. In the first city, one shot'll do it. In
the second and third cities, it isn't going to be so easy; you might have
to shoot them two or three times to stop them.
You can save your game while you are in the streets (Commodore only), to do
this follow the instructions in the section entitled "Saving your Game".
You're running low on fuel, and your car's starting to look a little beat up.
What are you going to do? Get to a gas station fast. They don't take cash
or credit cards. So the only thing that'll get you anywhere is food. You've
to find a building where food is stored. Then you can get the food you need
to trade for gas, repairs, ammo and weapons. If you've lucky, you'll find
other goodies like ammo, ATV equipment and maybe a gallon of gas or two. Also
keep your eyes open for an arena pass.
Watch out for slimy mutants roaming around the buildings. They're slow, so
you can probably out run them although blasting them is a whole lot more fun.
If you run into one your health level will go down. The mutants come out of
holes in the ground. So steer clear of those; if you fall into one you're
The Control Panel
The control panel is located at the bottom of the screen. From left to right,
the indicators are:
This displays your health status. As you run into mutants, toilets or hang
around the buildings too long your health will deteriorate. To get health
back up, pick up one of the First-Aid Kits located somewhere in the building.
if your health level goes down to zero, you're dead.
The current weapon is displayed. You can find other guns in the building, or
puchase them at gas stations. You start the game with a pistol. The other
weapons are: a magnum, shotgun, assult rifle, small uzi and machine gun.
The bigger the gun, the more powerful your fire is. That means you can blow
the mutants away and break through debris without much effort.
(* Note the machine gun is not available on Spectrum and Amstrad versions).
This shows the last thing you picked up, such as: food, add-on ATV equipment,
The amount of ammunition remaining is displayed. You start off the game with
99 rounds of ammunition for your pistol. When you find or purchase any
ammunition this is added to the total amount, not to exceed 99 rounds. The
same ammunition is used for all the guns inside, you can't use this ammo in
The number of keys picked up in the buildings are displayed. Keys are used to
open locked doors.
FOODFinding Your Way Around
As if crazy mutants weren't enough, you've also got to contend with a maze
of walls and debris. Some areas may be blocked by "shoot-able" debris. To
get rid of that stuff, just aim your gun at it and shoot. Depending on the
gun you're using, it might take one or more shots to get through, Other
times you'll just have to find another route. Most of the rooms in buildings
are locked, so you'll have to find a key to unlock the door. Be careful
though, not all doors lead to rooms with useful things inside.
[UP] - North
[RIGHT] - East
[DOWN] - South
[LEFT] - West
[FIRE BUTTON] - Fire
What You Can Find
There is more than just food around the buildings. Here are just some of
The number of food units is shown. Some food is worth more than others. If
you find a big crate of food, you'll get more food units. But if you find
some cans of Slu, well it isn't much, but it adds up.
ADD-ON ATV EQUIPMENT
Commodore users can find a Missile Launcher, complete with 10 shells.
Spectrum & Amstrad users can find a Radar, Turbo-Charger, Airbrakes and
Sometimes there are more than one in a building: other times, there aren't
any in a building. If you find one of these, it'll boost your health level
by 25%. But if your health is up to 100%, it can't be improved. You cannot
store extra first-aid kits; so if you don't need one, don't pick one up.
Ammunition is in closed crates. Each crate contains 10-25 rounds of
ammunition. Your total amount cannot exceed 99 rounds. So if you don't need
it, don't pick it up. The ammunition you pick up is only usable inside
buildings; a different type of ammunition is used in your ATV.
You can store as many keys as you can find. So if you find keys in one
building, you can use them in another building.
In some buildings you can find fuel for your ATV. Each can you find will give
you a quater of a tank.
ARENA PASSGas Stations
Gas station attendants only have one motive - profit. If they can trade
food for services, gas, ammo or weapons, they can sell the food.
This will get you into the arena and on to the next city if you can manage to
beat the enemy cars.
Gas stations are smaller than the other buildings in the city, and their
entrances are not marked. That makes them hard to find. There are several
gas stations in each city.
Once you enter a gas station, an attendant asks you what you want. You can
select from weapons, ammunition, repairs and gas. To select a category,
move the joystick LEFT or RIGHT, until the finger on the screen is positioned
over the desired category, and press the FIRE BUTTON. You will be able to
select from three different items. Move the joystick LEFT or RIGHT again, and
press the FIRE BUTTON. After you have made your selections, press the EXIT
You've found the arena pass and entered the arena. Do you have the energy
to face a battalion of demolition derby cars all by yourself?
Hop into your smaller Ram-Car and prepare for a smash up fight. The enemy has
larger, heavier and slower cars than yours; be quick. No guns or missile
launchers are allowed. You've got to ram the enemy; hitting him often
enough to smash him to bits.
From left to right, dashboard indicators are:
You start in the arena with a full gas tank. Make the most of the time you
It is important to watch the gauge when you're heading for a collision. If
you're trying to smash an enemy, the faster you're going, the greater the
damage. If you hit an obstacle or the arena wall, the faster you're going the
more damage you'll sustain.
DAMAGE INDICATORArena Instructions
Not only do you have to defeat the enemy cars, you've got to watch out for
land mines, flipping floor tiles, and the bottomless pit that surrounds the
arena. Keep on the areas marked by square tiles or the dirt areas. You have
to work your way through an obstacle course of bombs, gaping holes and
craggy cliffs, all while trying to fend off crashing cars. If you fall into
the black abyss, or get smashed up, that's the end.
Things You Can Find
This displays the amount of damage you have sustained. Keep in mind that if
you are hit head on, you will sustain more damage than if you are hit on the
If you're running out of gas, pick up one of the gas cans in the arena. This
adds a quater of a tank to your fuel supply. But if you don't need it, don't
pick it up yet, it won't help you.
Pick up one of these to repair your car and reduce the damage level by 25%.
COMMODORESaving Your Game
Commodore users can't save a game, but if you are able to get through a city,
a password will appear after you have completed the arena. When you start
the game again, type the password at the "Press the Fire Button" prompt
when the screen showing the ATV appears.
Winning The Game
So you've managed to make it to the second city in your hunt for Dr. A. Noid.
Congratulations. Don't go patting yourself on the back just yet. Now things
really get tough. The enemy is a lot harder to defeat; now you have to
shoot the cars a couple of times to destroy them. The mutants in the
buildings are harder to shoot, and the arena is going to be one tough scene.
And just wait until you get to the third city, you're in for a real test.
Dr. A. Noid will be waiting for you in the arena. He may be little, but he'll
be the toughest opponent you'll ever face.
This is a smash up derby with no rules and no holds barred. No guns or
special weapons allowed; this is strictly a machine versus machine fight.
Make the most of your hits against the enemy. If you smash him in the right
spot, at the right speed, you'll blast him to bits. The ring is wide open;
so there's no place to hide and no place to run to. You're forced to match
wits against an army of kamikaze cars in an open arena.
-> - (Back arrow in the upper left of the keyboard). Quit the game. You will
return to the opening title screen.
S - Sound on/off.
SPACE BAR - Toggle between cannon shells and heat seeking missiles (if
Joystick in Port #2.
(c) 1988 Gremlin Graphics Software Limited.