One Day Cricket
Copyright/Publisher: Melbourne House, Created By: Kelvin King,
Release Year: 1985, Genre: Cricket, Number Of Players: 1
JOYSTICK ONLY
1 or 2 Players

INTRODUCTION
Summer is here and so too is the One Day International Cricket season. Australia, New Zealand, england and the West Indies vie for the coveted trophy.

The M.C.G. is filled to capacity, the lights beam down on the wickets, the atmosphere is electric. Can you keep up the run rate? The bowler takes his run up and delivers a searching ball down the pitch, you take a step back, swing your bat across your body, the crowd roars in excitement.

One Day Cricket is a game which tests your skill and timing, do you measure up?

LOADING
Make sure the tape is rewound to the beginning. Ensure all leads are connected. Press the SHIFT key and the RUN/STOP key simultaneously.

Your Objective
1 Player Game:
You are chasing a target score set by the computer depending on the level of play selected.

2 Player Game:
The first player batting sets a target score and run rate, the second player must pass the the target score to win.

JOYSTICK CONTROLS
Move the joystick in the direction you wish the batsman to go (refer to the diagram).

UP = STEP BACK
RIGHT = MOVE RIGHT
DOWN = STEP FORWARD
LEFT = MOVE LEFT

FIRE BUTTON = Plays the shot

Strength is determined by timing.
Good timing scores 4 runs.
Perfect timing scores 6 runs.

Drive, vut & hook shots are played according to the batsmans position and the length of the ball. Cut & hook shots score 4 runs.

Playing forward helps in case of appeals for L.B.W.

Allow for swong, cut & varied pace, angle & line in deliveries.

For 1 player games -:
You bat last against formidable opposition (The Commodore XI).

For 2 player game -:
The player batting 1st sets a target score and run rate.

The player batting last must pass the target score before running out of balls or batsmen.