Paperboy |
Copyright/Publisher: Elite Systems, Programmed By: Chris Harvey & Neil A Bate,
Music By: Mark Cooksey, Release Year: 1986, Genre: Cycle Sports, Number Of Players: 1 |
INTRODUCTION
Pick up your old Push Bike, put on your peaked cap and imagine yourself braving
the streets of an American suburb. Only superb riding skills and a steady
throwing arm can get you through your seven day week of hilarious action.
Avoid cars, workmen, drunkards and lawnmowers all out to obstruct you in your
pursuit of excellence. Score points by delivering to all your usual customers,
but you can get sneaky bonuses by breaking the windows of non-subscribers.
It's a difficult task but your employer believes that practice makes perfect
and generously provides a practice track where you can score valuable extra
points. Get ready for the ride of your life.
INSTRUCTIONS
You are the Paperboy and must deliver the newspaper to your
customers on a daily basis. Being set in the USA, this entails
riding your bike down a different street every day, throwing
newspapers into the mailboxes or onto the doorsteps of your
subscribers. If a person doesn't get his paper, he'll cancel his
subscription - and no subscriptions means no job!
Papers can be handy for other things though.... There are various
obstacles in your way which will try to knock you off you bike.
A well-aimed newspaper makes a handy weapon against these
hazards! Also, there's no harm in encouraging people who don't
subscribe to your paper to think again about their decision -
whack a few papers through their windows for extra points! And
while you're at it, why not aim a few at their bird tables and
dustbins? Or ride your bike over their flower beds? Mind you
don't run out of papers though! You can only carry ten at a time,
but supplies are left at various points along your route for you
to pick up.
You are given a number of lives to complete as many days as
possible. You lose a life if anything knocks you off your bike,
but the game will end immediately should you run out of
subscribers! Get to the end of the day and you can complete an
assault course for extra points!
Hints
You can tell which houses are subscribers and which aren't
without remembering them from the map at the start of the level.
Houses which are subscribers look light, and houses which aren't
subscribers look dark. Check out the windows!
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