Kenny Dalgleish Paid £1.9 Million For Peter Beardsley To Make Him One Of The Highest
Priced Players In British Football. Test Your Skills In This Great Simulation Featuring
Passing, Shooting, Dribbling The Ball, And Throw--Ins. Try The Tournament Format And
You Could Make Your Team "Champions Of Europe".
Peter Beardsley's International Football is the new all action soccer game which allows you to enjoy all the
thrills of a top European International Tournament - from qualification right through to
the finals. To give the maximum realism, you will qualify for the knock-out semi-final stage.
Win this and you'll be through to the final and the chance to be Champions of Europe!
OPTIONS FOR TEAM SELECTION
Select Team for Player One/Two
The first two options allow the players to select their teams from the European sides listed.
Using the joystick or key-board the player can move the highlight over the selection he requires.
The player then makes his selection by pressing the fire button.
The player shown in the top left hand corner shows the team colours for Player 1.
The player in the top right hand corner of the screen shows the team colours for Player 2.
SELECT the MATCH DURATION
Move the cursor over "Match Time" and press fire. The screen will then give the choice of
5 minutes, 10 minutes, 15 minutes or 20 minutes per match. Move the cursor over the desired time
and press fire. The default time is 2.5 minutes each way. The time selected will apply throughout
ONE or TWO PLAYER LEAGUE
This allows the player to enter the match situation once all the teams and groups have been selected.
Before the kick-off you will be shown the results of the other group matches as simulated by the computer.
COMPUTER RESULT SIMULATION
The computer will simulate all the results of games not featuring the participating players
in realistic fashion. Don't expect Iceland to win many games! Hence the fate of your side
could depend on the outcome of the two other teams in your group.
These commands allow the player moves the highlighter to the group he wants to alter. From this
list of all teams he can select his choice. He can then confirm his selection by pressing the
Once you have selected the team to be included in the tournament as above the existing group
is displayed. You can then move the highlighter over the team you wish to replace, and swap
the teams by pressing the fire button.
VIEW GROUP ONE/TWO
This allows the player to view the composition of the two groups.
This shows the status of Players One and Two, and the match duration.
PLAYING THE GAME
The first named side kicks off in the first half, and the players line up automatically for
the kick-off. Obviously after the kick-off your objective is to score as many goals as possible -
ideally more than your opponent!
The player in possession can dribble the ball, which he does by moving in the direction
he wishes to travel. The player can move in any of the eight compass direction of the joystick.
To pass or shoot, the player must press the fire button until the required power level is
reached. Releasing the button then makes the player kick the ball in the direction he is
running. The longer the button is held down then the more power there is in the pass or shot.
If the ball goes out off play, the referee will appear at the top of the screen, and indicate
either a throw in, a goal kick or a corner. The referee also signals for kick-offs once a goal
Once a goal is scored the match commentator will also appear to add the commotion being
caused by the celebrating fans. When in play, the nearest player from each side to the ball
is highlighted by a small arrow above his head. The arrow will change position as the ball
moves during the run of play. if the ball goes out of play the referee will signal and a
player of the relevant team will take the resultant goal kick, corner or throw-in.
In the case of throw-Ins the player has the choice of a forward, sideways or backwrd throw,
as well as the distance he can throw it. To take the throw-in, press the fire button as
for a normal kick and release it when the player is ready to throw.
Once the two groups of teams have been selected each team plays three "group" matches, one
against each group member. Two points are awarded for a win, and one point for a draw.
At the end of the three matches the two teams with most points go through to the
semi-finals. In the event of a tie on points the team with the highest goal difference is
placed higher. In the event of an equal goal difference the team with the most goals is placed
higher. If this still results in a tie then extra time is played until a result is determined!
In the semi-finals the winner of Group One plays the runners-up in Group Two and the
winner of Group Two, plays the runners-up in Group One. These matches are straight knock-out
games with extra time being played if necessary.
The two winners then play in the final to see who are Champions of Europe. Should this match
end in a draw then extra time of 2.5 minutes each way will be played.
This is played at the end of any semi-final or final that ends in a draw. A standard period of
2.5 minutes each way will be played. If there is still a draw at the end of this period then a
further period will be played until a result is achieved.
Your skills could make your team CHAMPIONS OF EUROPE.
Player One - Keyboard or Joystick Port 1
Player Two - Joystick Port 2 only
Z = LEFT
X = RIGHT
P = UP
L = DOWN
2 = LEFT
1 = RIGHT
P = UP
L = DOWN
F1 - MUSIC ON
F3 - MUSIC OFF
F5 - CONTINUE GAME
F7 - CONTINUE GAME
Each keypress moves the player currently highlighted in the appropriate direction. Pressing
combinations of keys allows the player to move diagonally which provides full eightway scrolling.
To change player priority, centre the joystick or release the keyboard and the computer
will select the appropriate player.