Pit Stop II |
Copyright/Publisher: Epyx, Created by: Stephen H. Landrum &
Dennis Caswell, Release Year: 1984, Genre: Formula One, Number Of Players: 1 or 2
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INTRODUCTION
Pitstop II is the first racing game that brings you the thrill of battling an opponent,
the excitement of fighting for the lead out on the track and the suspense of struggling
to be the first out of the pits. Realistic first-person graphics and a split-screen display
allow you and another player to experience the challenge of auto racing head-to-head.
The challenge of true competitive action. This is racing. The way it's supposed to be.
You can't relax when you take the lead, becouse you know he's right there behind you. Will
he try to pass you in the hairpin turn? Or do you think he'll wait for the next straightway?
Six of the world's toughest race tracks are waiting, from Brands Hatch and its
hairpin turns to the mile-long straightaway of Vallelunga. You can practice against the
computer... but nothing will compare to the fun of racing against another person. That's
the whole story behind Pitstop II. It's simple - auto racing was never meant to be a solo
sport.
OBJECTIVE
Winning each race requires strategy, determination and guts. Drive as hards as you can, but
keep an eye on your tires and the fuel gauge. You may find that you can build a lead by
wearing out your tires, then lose the race because you have to make an extra pit stop. Your
objective is to balance speed against fuel consumpiton and tire wear - to spend as much time
on the track and as little time as you can in the pits. The player who makes the fastest
pit stops usually has an edge in winning the race.
STARTING PLAY
After the game has started, a menu screen will appear, displaying the options available in
PITSTOP II. You can select the number of laps, change the level difficulty, choose any
single race track or try your skill at the grand circuit.
* Push the joystick up or down to move up or down the menu.
* Push the joystick right or left to change an option.
* When you are satisfied with your choices, select "START THE RACE" and press
the fire button.
CONTROLS
PITSTOP II can be played over both joystick ports, even when you're playing only a
one player game.
1. STEERING:
Use the joystick to steer your car while on the track.
2. SPEED:
To accelerate, push forward on the joystick. To apply the brakes, pull back on the joystick.
For additional acceleration, press fire button to engage to "turbo boost".
3. PIT CREW:
Use your joystick to move the steering wheel cursor to the crew member you wish to
control. Press the fire button to activate the crew member, then move him with the
joystick. To use another crew member press the fire button to disengage cursor, then
reposition the cursor with your joystick. Press the fire button again to engage the other
crew member. To leave the pits, position the cursor over your driver and press the fire
button.
RACING
When it's racing time, PITSTOP II changes to a split screen display, with two views of the
race track. The upper half of the screen is player one's display. Player two (or the computer)
uses the lower half of the screen.
THE MAP
Out on the race track, it's important to keep track of three things - you, your
opponent and the pits. Use the course map, located at the right of the screen, to determine
your position and the distance to the pit. You can see your opponent's position on his course
map.
TIRES AND FUEL
Keep an eye on your fuel supply and tire wear, becouse you'll need to amke a pit stop
when your fuel is low or when your tires are worn. Your fuel indicator is located at the
bottom of your half of the screen. You will use more fuel at higher speeds - so if you
want to make fewer pit stops, try a slower pace.
Tire wear is indicated by the color of your tires: they start black and change to
lighter colors as tire wear accumulates- they finally turn white at the last stage
before a blowout. Tire wear is caused by taking corners at high speed, bumping into other
cars and hitting the side of the road. Once a tire turns white, even the slightest
bump can cause a blowout and put you out of the race.
THE PITS
The entrance will appear on the LEFT side of the track as you approach the pits. To enter
the pits, steer your car into the entrance. Races can be won or lost in the pits, so don't
waste a second- To refuel, move the crew memeber with the hose to the gas intake at the
side of your car. Watch your fuel indicator - if you overfill, the tank will empty and you'll
have to start over again!
To chabge tires, move your second crew member to a worn tire - after he grabs it, hurry
to the correct stack of new tires. The stack near the rear of your car has rear tires, and
the stack near the front of your car has front tires. Once you pick up a new tire, move back
to the car and mount it. To leave the pits, mope the cursor over your driver and press the
fire button. Be sure crew members are away from your car.
GRAND CIRCUIT
For an additional challenge, select the GRAND CIRCUIT on the game menu. Here you will race
all of the tracks in succession, building points according to how you finish each race. After
the last race, the driver with the highest point total is considered the World Driving Champion.
SCORING
After each race, the final standings list the order of finish, laps completed and racing times.
Also listed is the number of points awarded to each driver, according to the order of finish.
When you race the GRAND CIRCUIT, the championship will go to the driver with the highest
point total for all six races on the circuit.
CONTINUING PLAY
When a race is over, press the fire button to play again. In addition, you can restart the
game at any time during play by pressing the [RESTORE] key.
RACE TRACKS
Brands Hatch:
Farmingham, England. The 2,65-mile road course is one of the sites of the British Grand Prix,
and is located 20 miles northwest of London.
Hockenheim:
Hockenheim, Germany. A 4,8-mile road circuit which serves as one of the sites of the German
Grand Prix. It is located nine miles southwest of Heidelberg.
Sebring:
Sebring, Florida. The 5,2-mile road circuit is the site of the Sebring 12 Hour Grand Prix
of Endurance. The course is on a fomer airfield located nine miles south of the town of
Sebring.
Watking Glen:
Watkins Glen, New York. Site of the United States Grand Prix. A 3,38-mile course in a
picturesque, wooded setting four miles southwest of the town of Watkins Glen.
Rouen Les Essarts:
Rouen les essarts, Elbeuf, France. One of the sites of the French Grand Prix. This 4,36-mile
circuit on public roads ius 75 miles northest of Paris.
Vallelunga:
Rome, Italy. A 1,65-mile road circuit located 23 miles from Rome, the Autodromo Vallelunga
hosts formula and prototype races.
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