The game contains six courses, of varying difficulty. You
have a 100-second time limit in which to complete the course, and are
allowed a total of three refusals before being disqualified. Four
faults are collected for each fence you knock down and the first two
refusals cost you three faults each. You can also play in a multi-
player mode in which the winner is the rider who completes the course
with the least faults.
Your horse can stand, walk, trot or canter and can be speeded up or
slowed down as appropriate. In order to jump a fence successfully, you
must line your steed up so that you approach the bars at right angles,
select an appropriate pace and press fire at the critical moment to
take to the air.
To help you remember the order in which to take the
jumps a window at the top centre of the screen indicates the direction
of the next fence by moving a graphic of a horse so that its head
points in the right direction. A digital readout displays the time you
have taken, accurate to within 0.1 seconds, while a scoreboard
displays the number of faults incurred.