Smash TV
Copyright/Publisher: Ocean Software Ltd, Conversion By: Probe Software Ltd,
Programmed By: Nick Jones, Graphics By: Lee Ames, Music By: Jeroen Tel,
Release Year: 1991, Genre: Weird Sports, Number Of Players: 1

STORY
CONGRATULATIONS! You're the next lucky contestant on the game show offering the ultimate prize... YOUR LIFE!

Sorry, no mindless blondes spinning wheels here. Just deadly action, flying shrapnel, and total carnage - all in front of a live studio audience! Instead of picking vowels, you pick 6 futuristic weapons like Triple Photon Lasers and letal Plasma Grenades giving you 360 degrees arcade firepower.

Sure, you can win toasters and microwaves... After you defeat hordes of Cyborg Mutants, Power Orbs and the 30-ton Mutoid Man! Any wonder this show's #1 in the ratings? SMASH T.V. ... no holds barred, do-or-die, sensational storyline... This is SHOWBIZ AT ITS HOTTEST!!!

SCENARIO
Bored with TV Game Shows?

IF SO PREPARE YOURSELF FOR THE ULTIMATE GAME SHOW CHALLENGE!

The prizes are wild, the stakes incredibly high - are you mean enough to take part? If you accept you stand to win enough money and prizes to make you fabulously wealthy, not forgetting the adoration of the totally TV oriented society. If you lose - you die!

Good luck and remember...

SMILE, YOUR'RE ON TV!

LOADING
COMMODORE CASSETTE
Position the cassette in your Commodore recorder with the printed side upwards and make sure that it is rewound to the beginning. Ensure that all the leads are connected. Press the SHIFT key and the RUN/STOP key simultaneously. Follow the on-screen instructions - PRESS PLAY ON TAPE. This program will then load automatically. For C128 loading type GO 64 (RETURN) then follow C64 instruction.

COMMODORE DISK
Select 64 mode (if using Commodore 128). Turn on the disk drive, insert the program into the drive with the label facing upwards. Type LOAD"*",8,1 (RETURN) the introductory screen will appear and the program will then load automatically.

CONTROLS
This is a one player game controlled by the following options which are selected form the title screen:-

F1 - Toggle movement control (joystick 1/joystick 2/keyboard)
F3 - Toggle fire control (joystick 1/joystick 2/keyboard)

Other in game keyboard commands:-
RUN/STOP - Pause Game
SPACE - Resume paused game
Q - Quite game (in pause mode only)

Keyboard (Movement) + Keyboard (Firing)
S - UP
X - DOWN
O - LEFT
P - RIGHT
K - FIRE CURRENT WEAPON IN DIRECTION THAT PLAYER IS FACING

Keyboard (Movement) + Joystick 1/2 (Firing)
S - UP
X - DOWN
O - LEFT
P - RIGHT
Joystick 1/2 - Fire in the direction the joystick is moved.

Joystick 1/2 (Movement) + Keyboard (Firing)
Joystick 1/2 - moving in the direction the joystick is moved.

Keyboard
S - FIRE UP
X - FIRE DOWN
O - FIRE LEFT
P - FIRE RIGHT
S+O - FIRE UP & LEFT
S+P - FIRE UP & RIGHT
X+O - FIRE DOWN & LEFT
X+P - FIRE DOWN & RIGHT
K - FIRE CURRENT WEAPON IN DIRECTION THAT PLAYER IS FACING

Joystick 1 (Movement) + Joystick 2 (Firing)
Joystick 1 - moving in the direction the joystick is moved. Joystick 2 - Fire in the direction the joystick is moved.

STATUS AND SCORING
Points are scored for each alien defeated. However all the BIG points are scored when you defeat the giant end-of-level baddie. When he is eliminated PRIZES MAKE POINTS! The status panel displays current score, high score and number of lives remaining.

GAMEPLAY
The cheering from the ecstatic crowd fades away as you leave the safety of the studio and enter the first of the four insanely dangerous and devious, gaming arenas. Instantly you are set upon hordes of thugs wielding baseball bats. Each with only one intent - beating the living daylights out of you! Deal with these guys if you can, there are lots of them. Use your skill to navigate the arenas and collect power-ups, speed ups, spinning shurikans, mace balls, grenade and rocket launchers, multiples and, of course, smart bombs.

All of these items will increase your ability to wreak havoc upon the mindless meatheads. Watch out for mines though! Wall mounted gunners and tanks will constantly make your task just a bit than it already is. However, you will find yourself relentless driven on by the lure of the countless prize awaiting you. It doesn't seem so bad to be risking life and limb when youare winning holidays, sleek roadsters, luggage and, if course, mind- bending amounts of cash.

As you progress through the game zones you will encounter floating droids, electric pulse generating orbs, poisonous snakes, walking time bombs, mutant lizard men, and countless other mechanical and biological opponents. However, you haven't seen the worst of it yet. Prepare yourself for the end-of-level baddies who will make you regret your decision to enter this gladiatorial-like game at all! For example, at the end of level one, you will encounter a huge mutant skinhead on a tank. He will do his utmost to crush you underfoot (and track) - and he is the easiest opponent of them all!

If you make it through all four of the nightmarish game zones you will confront your final and most lethal challenge. The game show host himself. Sounds easy? Think again - he's insane, enourmous and can only understand one thing...

TOTAL CARNAGE
Defeat him if you can - the rewards are well worth it.

Good luck, and remember...

SMILE, YOUR'RE ON TV

HINTS AND TIPS
1. The triple shot is the best weapon to collect.

2. Big shots auto repeat by holding the fire button down.

3. Make a map and work out the shortest route.

4. Collect extra lives as soon as they appear.

SMASH TV
THIS SOFTWARE PRODUCT HAS BEEN
CAREFULLY DEVELOPED AND
MANUFACTURED TO THE HIGHEST
QUALITY STANDARDS. PLEASE READ THE
INSTRUCTIONS FOR LOADING, CAREFULLY.

If for any reason you have difficulty in running the program you maycontact our Ocean Helpline direct by telephoning 0626 332533. However if you believe that the product is defective please return it direct to: Mr. Yates, Ocean Software Limited, 6 Central Street, Manchester, M2 5NS.

Our Quality control department will test the product and supply a replacement if we find a fault. If we cannot find a fault the product will be returned to you at no extra charge. Please note that this does not effect your statutory rights.

CREDITS
SMASH TV TM ©1990 Williams Electronics Games Inc.
Acclaim® is a trademark of Acclaim Entertainment, Inc.
Conversion by Probe Software for Ocean Software Ltd.

Programming by:
ST/AMIGA - ZZKJ
C64 - Nick Jones
Spectrum/Amstrad - David Perry

Artwork by:
ST/AMIGA - Mark Knowles
C64 - Lee Ames
Spectrum/Amstrad - Nick Bruty

Music by:
Amiga/ST/Spcetrum/Amstrad - Sound Images
C64 - Jeroen Tel

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