Way Of The Tiger, The |
Copyright/Publisher: Gremlin Graphics, Written By: Chris Kerry & Jason Perkins,
Music By: Ben Daglish, Release Year: 1986, Genre: Fighting Sports, Number Of Players: 1 or 2 |
SCENARIO
The story begins on the magical world of Orb, alone in a sea that the
people of the Manmarch call Endless, where there lies the mystical
Island of Tranquil Dreams.
Many years have passed since the time when, as an infant, you first
saw its golden shores and emerald rice meadows. A servant brought you,
braving the distant leagues of the ponderous ocean from lands to which
you have never returned. Your loyal servant laid you, an orphan, at
the steps of the Temple of the Rock, praying that the monks would care
for you, for she was frail and dying of a hideous curse.
Monks have lived on the island for centuries, dedicated to the worship
of their God, Kwon, He who speaks the Holy Word of Power, Supreme
Master of Unarmed Combat. They live only to help others resist the
evil that infests the world. Seeing that you were alone and needed
care, the monks took you in and you became an acolyte a the Temple of
the Rock. Nothing was made of the strange birthmark, shaped like a
crown, which you carry on your thigh, though you remember that old
servant insisted that it was of mystical importance. Whenever you have
asked about this the monks have bade you meditate and be patient.
The most ancient and powerful of them all, Naijishi, Grand Master of
the Dawn, became your foster father. He gave you guidance and training
in the calm goodness of Kwon.
GAMEPLAY
Naijishi, the Grand Master, has trained you with sole aim of you
becoming a Ninja. To prove that you are worthy of this, you must pass
three tests against the master's chosen adversaries. You will be given
levels of Endurance and Inner Force; for every complete circle of
Endurance that you use, one point of Inner Force is deducted. Your
opponents will also be given varying degrees of Endurance and Inner
Force, and it is worth remembering that the less Inner Force both you
and your opponent have, the less effect each blow has.
Kwon has the power to increase your strength and he may do so after
you have defeated an enemy. If your Inner Force is totally depleted,
you have failed the test.
HOW TO LOAD
COMMODORE 64
Cassette: Connect cassette player as per user manual and rewind the
cassette on Master Program side. Turn on the computer and press SHIFT
and RUN/STOP keys together. Press PLAY on the cassette player and the
program will load and run automatically.
Disk: Connect disk drive as per user manual. Insert disk, label side
up, and turn on the drive. Turn on the computer and type LOAD"*",8,1
and press RETURN; the disk will load and run automatically.
NOTE
On all formats, after loading the master program, the screen will show
a menu. At this point, if you wish to practice any of the three
levels, you must select which one, remove the master cassette and then
insert and load the required level; to do this simply press PLAY on
the cassette player.
If you should wish to play the whole game, load the master, select
PLAY WHOLE GAME and then load UNARMED COMBAT. When this level is
complete, you will then be asked to load POLE FIGHTING followed by
SAMURAI SWORD FIGHTING.
Please note that disc versions are completely menu driven.
INSTRUCTIONS FOR PLAY
Note How to Move - All Levels
On all levels, if you are facing left, simply mirror the controls; eg.
FIRE/SPACE and RIGHT turns you if you are facing left
FIRE/SPACE and LEFT turns you if you are facing right
However, UP will always make you hop whether facing left or right.
Part 1 - UNARMED COMBAT
Wander the desert lands of Orb, defeating whoever or whatever your
Grand Master has pitted against you. Here you are being tested in your
skills of UNARMED COMBAT. Keep a careful watch, for your next opponent
may spring from anywhere - it could be a rock or an obelisk - you're
never sure. Once all your enemies have been defeated you will then be
transported to the testing ground for POLE FIGHTING.
Part 1 - HOW TO MOVE
(Control when facing right)
STANDING
LEAP
NECK CHOP Q W E UPPER CUT
\ | /
\ NO /
RETREAT A <----- + -----> D WALK FORWARD
/FIRE \
/ | \
Z X C LOW PUNCH
DUCK DOWN
FLYING
KICK
BACK HIGH KICK Q W E HIGH KICK
\ | /
\FIRE//
TURN AROUND A <----- + -----> D MIDDLE KICK
/SPACE\
/ | \
Z X C LOW KICK
JUMP BACK
Part 2 - POLE FIGHTING
Guard a slippery pole over a mysterious lake against your Grand
Master's minions. Caution is required here, as the pole is indeed very
slippery, and after your ordeal in the desert you are not as sure-
footed as your opponents. Again, having defeated all-comers, you are
transported to the Grand Temple of the Martial Arts.
Part 2 - HOW TO MOVE
(Control when facing right)
Without button pressed:
[UP] - HOP UP
[UP + RIGHT] - OVERHEAD BLOCK
[RIGHT] - ADVANCE
[DOWN + RIGHT] - LOW BLOW
[DOWN] - DUCK DOWN
[DOWN + LEFT] - LOW BLOW
[LEFT] - RETREAT
[LEFT + UP] - OVERHEAD BASH
With button pressed:
[UP] - HOP FORWARD
[UP + RIGHT] - HIGH BLOW
[RIGHT] - MIDDLE JAB
[DOWN + RIGHT] - LOW BLOW
[DOWN] - HOP BACK
[DOWN + LEFT] - LOW BLOW
[LEFT] - TURN AROUND
[LEFT + UP] - HIGH JAB
Note: Jabs allow repeated attacks; ie. you can move quickly from one
jab to another - this is not possible with the blows.
Part 3 - SAMURAI SWORD FIGHTING
Battle in the Grand Temple against the greatest warriors you've yet
encountered; finally, being tested by the Grand Master himself. If you
are able to defeat this great swordsman, you will have truly earned
the right to be NINJA, Speaker of Wisdom, Protector of the Weak, One
Most Powerful.
Part 3 - HOW TO MOVE
(Control when facing right)
Without button pressed:
[UP] - HOP UP
[UP + RIGHT] - HIGH BLOCK
[RIGHT] - ADVANCE
[DOWN + RIGHT] - LUNGE
[DOWN] - DUCK DOWN
[DOWN + LEFT] - LOW SWEEP
[LEFT] - RETREAT
[LEFT + UP] - SWORD RITUAL
With button pressed:
[UP] - HOP FORWARD
[UP + RIGHT] - SLASH TO HEAD
[RIGHT] - SLASH TO MIDDLE
[DOWN + RIGHT] - SLASH TO LEGS
[DOWN] - HOP BACK
[DOWN + LEFT] - LOW SWEEP
[LEFT] - TURN AROUND
[LEFT + UP] - HEAD SPLITTER
BEWARE! On this level your opponents may have EXTRA abilities which
you are not capable of performing. Any attempts to copy such feats may
prove dangerous or maybe even fatal!
If you wish to return to the menu screen at any time, use these keys:
Restore key
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