PUSH STICK = PLAY BACK
PULL STICK = PLAY FORWARD
STICK LEFT = MOVE LEFT
STICK RIGHT = MOVE RIGHT
FIRE BUTTON = PLAY SHOT
Strength is determined by timing.
Good timing scores 4 runs.
Perfect timing scores 6 runs.
Drive, vut & hook shots are played according to the batsmans position and the
length of the ball. Cut & hook shots score 4 runs.
Playing forward helps in case of appeals for L.B.W.
Allow for swong, cut & varied pace, angle & line in deliveries.
For 1 player games -:
You bat last against formidable opposition (The Commodore XI).
For 2 player game -:
The player batting 1st sets a target score and run rate.
The player batting last must pass the target score before running out of balls or batsmen.