Emlyn Hughes International Soccer |
Copyright/Publisher: Audiogenic Software Ltd, Programmed By: Graham Blighe,
Strategy Section By: Michael McLean, Graphics & Animation By: Andrew Calver,
Produced By: Peter Calver, Music By: Barry Leitch,
Release Year: 1988, Genre: Football/Soccer, Number Of Players: 1 to 8
Realistic and compelling action in the best footy sim available.
Y'know Saint, we seem ter be makin' more an' more appearances in computer magazines
these days.' 'Ha ha...Aye, ye're right there Greavsie - there seems to be a new computer
football game on the market every week! Whose name's on this one, then?' 'EEEEEYYYH! COME
ON TEEEEAM!!!' 'Oh, him...'
Audiogenic's game of football, Crazy Horse style, begins on an opening screen containing
four pull-down menus. From these you can do the usual football game feats such as choosing
one of ten skill levels as well as strip and pitch colours, but you can also select and
edit teams and individual player skills (such as speed). Satisfactory squads can be saved to
tape or disk for future use.
The menus also bestow certain abilities on the players, such as back-heels and five direction
kicking, all of which are accessed from the joystick during a game. A practice option lets
you familiarise yourself with joystick skills py pitting you against a team whose members
freeze whenever they get the ball.
As well as these facilities, you can play cup, league, championship, season or friendly
matches, and show or even print out fixture and results lists. Up to four players can play
in competitions, two playing together as a team against a computer squad.
Once you've configured the game to play the match of your dreams, it's time to kick off.
During play, the standard scrolling grandstand view of the action is shown with a display
above the pitch to indicate the name of the team member under each player's control.
The computer puts the player nearest the ball under joystick control, but an option exists
to allow you to select the controlled player from the joystick. As you might expect, the game's
authenticity extends to the objective being to score more goals than the opposition before
the final whistle blows.
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P.G. |
When you first see someone playing this, you'd be forgiven for thinking it was Commodore'e
age-old International Soccer, but EHIS' graphical crudeness belies its sophisticated gameplay.
An absolute wealth of options makes the game incredibly flexible and ensures the boredom won't
set in for a long time.
Unlike certain other computer football sims, it isn't slowed down by its extra features
and doesn't need tiny gauges to display kick strength, etc. The joystick control is very
easily mastered after a few practice games and you're soon dazzling the crowd with back-heels,
sliding tackles and diving headers. I'm really looking forward to Sensible Software's
Micro Soccer, but it's going to have a hard time beating this!
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Kati |
The best thing about this game is that you can play it at almost any level. If you're not
feeling particularly strategic, you can just hit practice option and go straight into a
match. On the other hand, if you're into really serious footy confrontations then you can
spend ages selecting exactly the right options from one of the most comprehensive menu
syatems I've ever seen.
It's not just the presentation that's outstanding - the gameplay is incredibly easy to
get into ahd has obviously been really carefully designed. Even the sound, to which (to
be kind) they heven't exactly devoted lashings of memory, contributes to the atmosphere.
It's great to hear the crowd gasping when you almost get a goal! With all the cheapo
football simulations that have recently been flooding the market, it comes as a welcome
change to discover a really professional game.
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Gordon Houghton |
I used to think that International Soccer was the be-all and end-all of footy games, but EHIS
wipes the floor both with it and Matchday II for sheer playability. Ignore the graphics -
they're not brilliant, as you can see from the screenshots - and ignore the sparse sound
effects which, even they do appear, are fairly tuneless - the action is fantastic!
All kinds of moves are available to you, and when you hit the post or score a goal, you
real feel the thrill of having done it! Had the graphics and sound been a bit more polished.
I'd have been tempted to give this a Gold Medal, because it's easily the best soccer sim
available on the 64.
The ball movement in perticular is incredibly realistic: deflections from posts and
opposing players, chips and headers are almost like watching the real thing! I've no
hesitation in recommending it to any soccer fan, because it's nothing short of superb.
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