Jordan vs Bird: One on One |
Copyright/Publisher: Electronic Arts, Created by: Joe Hellesen & Mark Madland,
Music by: Rob Hubbard, Release Year: 1988, Genre: Basketball, Number Of Players: 1 or 2
Michael Jordan and Larry Bird are two of the most acclaimed players in American
Basketball, both with their own personal style. Larry is a shooter whilst Michael
(or Air as he is known) prefers the 'Slam-Dunk' technique - it's claimed they're
rewriting basketball history.
Now you can take the role of one of these great players in Electronic Arts'
latest sports simulation: Jordan vs Bird - One on One. You can choose to play
either player in a straight one-on-one contest (to a limit, as a full game or as
a warm up), as 'Air' Jordan in a Slam-Dunk contest, or as Larry Bird in a 3-Pointer
contest.
The Slam-Dunk game consists of a series of set shots which must be performed in
front of a panel of judges, the winner being the player with the highest score
after a number of dunks.
The 3-pointer contest is set over a 60 second time limit, inside which Larry
must score as many 3-point baskets (ie, outside the line) as possible.
|
Maff |
I volunteered to write the intro to this because I like basketball, so imagine
ny disappointment when I was presented with a poor excuse for a simulation of
any kind.
Some of the graphics made me laugh out loud, especially the icons displaying the
types of shot in the Slam-Dunk contest. How he's supposed to get into some of those
positions I just don't know!
The in-game animation is a bit odd as well, in fact I'm sure I saw the players
jumping through each other at one point. I don't like this game much, but it's not
as bad as Afterburner. It's getting there, though.!
|
Gordo |
After Electronic Arts signed up the talents of Accolade, I thought that we'd be
seeing some great sports simulations from them. Unfortunately, Jordan vs Bird
is anything but a brilliant sports sim.
The most striking thing about it is the comical graphics - disproportionate
sprites stumbling about in a blandly drawn endzone, wobbling on legs like rubber
bands. Now this wouldn't be too bad if the gameplay was good enough - unfortunately it's not.
Control is quite a chore in all the games and any score involves more luck than
judgement. Fans of the two players involved will be crining to see their heroes'
names put to this.
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