Copyright/Publisher: Gremlin Graphics, Programming: Chris Shrigley,
Terry Lloyd, Sound: Ben Daglish,
Release Year: 1988, Genre: Mixed Sports, No. Of Players: 1
Pull on your skates, put on your shades, jam on your cap and get down to the local multi-storey car
park where your prowess on eight wheels is put to the test in the 'Car Park Challenge'.
As a skater who wants to prove his def-ness and improve his street cred, the player grooves his way
around one level of the car park which has been turned into a multidirectionally scrolling arena for
the gladiators of roller racing.
The skater has cans to kick over, litter to collect and obstacles to avoid in the shape of cones,
ramps, sand, bouncing balls, flying frisbees, mazes of tyres and rocks, and even other skaters.
Finishing each level is a battle against time to negotiate a series of gates in a set order, the next
gate being signified by a row of dots which flash between its flags.
To complete each round successfully, though, suitably impressive stunts and tricks are carried out to
appease a set of four judges. These each have a card which they periodically display at the bottom of the
screen, notifying the player of his progress.
When the player´s energetic jumping skills have gained enough points to qualify, he skates through the finishing
gate and has his performance rated. Failing to qualify forces the player to skate around the car park against the
clock, picking up a number of pieces of litter.
Beating a level allows the player to skate to the level's exit ramp, from where he chooses to move up to the
next level or leave the car park and move onto the next part of the game, 'The Sakte Crazy Championship Course'.
This section of the game is a race against time over four horizontally scrolling cityscapes of platforms and
ramps, with the player building up speed on his skates using a paced joystick waggling movement. Ground level
obstacles and gaps in the floor are crossed with leaps of controllable strength and items at head height are
avoided by judicious ducking.
Birds and other creatures also spell doom for the heroic skater, unless he is able to avoid them or throw
things at them.
Points are scored in this section by picking up extra skating paraphernalia, such as pads, clothes, skater and litter.
Skate Crazy sports some very impressive graphics and sound, the backdrops are very colourful and the sprites
are almost cartoon-quality. The first section is very enjoyable, a sort of obstacle race over a multidirectionally
The going is pretty tricky at first, with a pleasantly frustrating control method, but perseverence reaps rewards,
and it doesn´t take long before the skater is zooming around under full control. Unfortunately the second part,
the horizontally scrolling dodging game, isn't so appealing due to the repetitive nature of the gameplay.
It´s good fun at first, but you end up doing the same moves over and over again. Skate Crazy is still well worth
a look if you´re into whacky arcade games.
The best thing about this game is undoubtedly the very well drawn graphics and their implementation. The parallax
scrolling in the second game is particularly effective and contributes to making this an impressive package. I have to
admit that I found the game slightly over-difficlut, due to some pretty tight time limits in the first part and a
tricky control method in the second.
Building up sufficient speed to leap obstacles on the Championship Course is difficult becouse it´s so easy to
crash and interrupt the flow of my joystick waggling. The ability to cavort around the car park challenge
course amongst tyres, cones, and ramps is good fun though, and the combination of litter collectong and ramp jumping
is nice and unusual.
The cassette multiload wasn´t half as tortuous as I feared and on the whole I think it would be worth a look if
you´re willing to part with a tenner this month.".
Though it isn´t quite as brilliantly animated, well presented or varied as EA´s Skate Or Die, this latest Gremlin
offering is an addictive and enjoyable addition to the skate sim range. Visually,. it´s very smart, even if the main
character lacks in frames of animation: the snippets of parallax scrolling work very well, the backdrops are detailed
and (usually) very pretty and the overall effect is cute and colourful.
In both sections your character picks up a fair turn of speed, and jumping over predetermined or random obstacles or
performing tricks for points is an immediate pull.
The multiload is nicely implemented into the game structure, since it simply means flipping the cassette with all
current scores saved for the next level. Once you´ve mastered the slightly unfriendly controls on the horizontally
scrolling sections, there´s plenty of skating action to be enjoyed.