Copyright/Publisher: Codemasters, Program, Graphics, Sound FX:
Ashley Routledge & David Saunders,
Music By: Allister Brimble,
Release Year: 1992, Genre: Formula One, Number Of Players: 1 or 2
You sit there, sweating in your cockpit. The lights above you are still
red. The other drivers around you twitch nervously. Your foot drops
on to the throttle. The revs build. You can hear your heart beating rapidly.
The lights start to change. Green. Your foot slams straight to the
floor and everybody surges along the A37 towards Sainsbury's and the
city centre. It's the same every morning at 8.30 in towns across the
The stress of computer driving should set you up perfectly for the
leisurely world of Formula One motor-racing. But if you haven't got
your driving licence yet Slicks is a good alternative.
The general plan is to have a bit of a practice on six of the world's
great circuits, then enter a season, racing against five other lunatics
in cars of varying performance. It sounds like excitement city, Arizona.
The game is top-down viewed job, with small sprites belting around a
smoothly-scrolling track. Your car remains in the centre of the screen, so
you've got a bit of a clue about which corners you'll be dealing with
At 200mph, though, you're still going to need ridiculously quick reactions
if you want to get round the bends without slackening the old speed or
bouncing off the tyre wall into the path of the other drivers.
The first thing you have to do is qualify for each race in the season.
You simply do this by hammering around the circuit once. It's important that you get your
right foot down at this stage because there aren't any other cars to
get in the way, and you should be able to get a decent position on the grid.
Once that's sorted, you get to the tense bit. Before the race you can
challenge any of the other drivers and they can challenge you. If you
beat the driver you've challenged (who'll be driving a better car than you),
you swap cars for the rest of the season.
So it's worth always challenging the next-best racer every time.
The problems start when anybody in a worse car than you actually challenges
your good self. Jody, in the Ferrari, is the most persistent offender.
If she wins, she's laughing and you've got to do some serious work
to get your Benetton back.
Controlling the cars is pretty straightforward. Fire accelerates, left and
right make you go, er, left and right. What is trickier is the cornering.
The cars slip and skid round bends.
But if you're smart, you can cut the corners altogether. There are
loads of buildings, trees and other things to avoid, but it's quite
possible to tear across acres of grass and car-park to get on to the
track much further up.
Slicks has also got a brilliant two-player mode. But even racing
against the computer cars is fun. Tough, sure, but worth the effort.
(THAT'S WHY I FEEL FOR) THE LEADER OF THE PACK||
You don't just race other cars in Slicks. Yoy get to race other personalities.
Pretty two-dimensional personalities, certainly. Just pictures and names,
really. And here they are:
Notice the rather fetching helmet, disguising your features. A neat way of
getting around having to scan in pictures of everybody who buys the game.
The only girl (Urgh! - Roger) and a Ferrari driver to boot. We feel sure
she's based on our Lisa, who has more Ferraris than Loyd Grossman has
had hot dinners.
He drives a Lotus, wears a baseball cap and says 'excellent' a lot. He's
obviously seen Wayne's World, and deserves to be beaten.
In the Brabham, Mick's a bit hot. He corners fast, does a lot of skids,
overtakes well and is pretty good when he gets behind the wheel, too.
Driving for the Willams team, he's got a dead good car (as Mr Mansell will
testify). Beat him and you're laughing all the way to wherever it is
Racing in a McLaren, John is the best driver. What a swine. Ram him!
Put sugar in his petrol tank! (Except there isn't an option for that).
• There's no real sense of speed.
• It's pretty difficult to win a race unless you have a lot of practice.
• The cars are easily controllable and handle well. You can do some nifty skidding to.
• Six circuits and five other opponents make it pretty varied, especially
as all the cars handle differently.
• There re two ways to do succeed; cheat or challenge a better opponent.
• Two two-player option is completely brilliant.
• The little sprites are well-drawn and are animted rather nicely as well.
• Coin-oppy sound effects and music add atmosphere.