This is the business as far as Olympic sims go. Up to eight players compete in eight varied,
superbly presented events. On the disk version, there's even an option to merge the game
with its predecessor Summer Games to play 16 events in one go!
Unlike other Olympic sims, Summer Games II replace tiresome (and tiring) waggling with
skilful controls. Take the Triple Jump, for instance. No waggling is needed to make your
man run - just accurately timed joystick movements for the hop, skipm jump and extra boost
in mid air.
Rowing does require left/right movement, but not frenetically fast - a good rhythm produces
the highest rowing speed. In multi-player mode, two players compete head to head.
Chucking the Javelin doesn't require waggling (or bottom wiggling) either. Press fire
quickly to increase speed, then hold left to set the angle of throw.
There haven't been many computer horse-riding sims so the Equestrian event is a noce
novelty. It's not nag either. As the course scrolls right to left, accurate timing is needed
to successfully jump fences, walls and water hazards.
High Jump allows you set your height between 1.5 and 2.5 metres. Rapid right joystick
movements make your man sprint. Timing is crucial when you press fire to jump and right
to clear the bar.
Fencing gives you the option of a head-to-head contest. The first player to score five
hits within the time limit wins. Available moves include thrust, parry and defensive sweeps.
If the score is tied at the end of the time limit, there's a (tastefully named) 'sudden
death' fence-off.
On your bike! Although the Cycling sprint race doesn't feature waggling either, you do
have to rotate your joystick in time with an arrow to make your rider pedal. To attain top
sped you must move slightly ahead of the arrow - but get too far ahead of it and you stop
pedalling altogether. Again, in multi-player mode there's the option of head-to-head racing.
Probably the trickiest event is Kayaking, where you paddle furiously to get through gates,
some of which must be entered backwards or upstream. What really makes this event is the
effective control system: steering with left/right and paddling by repeatedly pushing up
or down.