Super Cycle |
Copyright/Publisher: Epyx, Game Design By: Stephen Landrum, Graphics By: Michael Kosaka,
Genre: Motorcycle Sports, Release Year: 1986, Number Of Players: 1
Motorcyclists everywhere at last can really experience the sensation of
screaming round a left-hander with your knee scraping the tarmac.
Arcade goers immediately will recognise Super Cycle as an excellent
copy of the arcade sensation, Hang-On. Looking at first very similar to Pole Position, Super Cycle has sufficient
extra features to hook almost any games player.
Programmed by the premier US software house, Epyx, as usual the
attention to detail is phenomenal. The ability to choose not only
the colour of your motorcycle but also the colour and pattern of your
leathers allows you to mimic perfectly such starts of Kenny Roberts and
Kork Ballington.
The graphics are fairly standard, especially when compared to games
such as Revs, but when you corner hard and the little man leans right
over you can almost feel the tension.
Supposedly based on the 750cc class, although having only three-speed
gears, puts an end to any attempt at reality, the revolution counter
red-lines at 10.000 revs, which amounts to about 100mph in top gear.
With three levels and many different tracks, including such obstacles as
closed lanes, ice, oil and rain, not to mention the other machines, it
proves extremely challenging.
Games from Epyx can be relied on to be excellent and Super Cycle is no
exception. It is a game which makes you want to play again and again until
you have beaten it, and that will take a long time.
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