Wec Le Mans
Copyright/Publisher: Imagine/Konami, Coding: Richard Palmer, Graphics: John Palmer,
Music By: Jonathan Dunn, Release Year: 1988, Genre: Racing Sports, Number of Players: 1
And no over to Murray Walker at the Wec Le Mans 24-hour race...'And there they go...
and it's Nigel Mansell in the lead... no, Nigel's just retired... no, no that's
not Nigel it's... erm... Nelson Piquet in the red Williams Honda.
Yes, Nelson Piquet in the red Williams has taken the lead. Oh no, what a disaster,
it looks like just when he was moving over to take the lead, Nelson Piquet jas
skidded off the track...'
If you think Murray Walker is to racing what turkeys are to Christmas, chances
are you'll know all about the gruelling endurance demanded in a 24-hour race.
This version of the biggy day and night experience has you taking on four laps,
each with three checkpoints. You've got to reach each checkpoint within a given
time limit or you're out of the race. You've got a couple of gears (don't change up
until you're going 90 at least), top speed 0f 224 mph - and the rest is up to you.
Oh yeah - get too close to the edge and you slow down. Get too close to the
other guys and you're in for a crash (bang, wallop) and a big loss of time.
Pity Murray couldn't make it. But then you can't hurry a Murray, can you?
(That's CRAP, Kati - Ed).
I suppose it had to happen. After Batman and Robocop there just had to be a joker
in Ocean's pack. Well, boys and girls, this is it. If you were expecting 3D up to
the standard of Pitstop II or Buggy Boy forget it.
Track movement speeds up and slow down all over the shop and the perspective
bars are so glitchy you feel like you're going cross-eyed. The bare bones of
the gameplay aren't too bad nut with an on-screen table that doesn't even tell
you what gear you're in, and cars that you can drive through, the whole thing
could do with some serious debugging. If I'd spent ten quid on this, I'd be hang-dog
Nobody was expecting a pixel perfect conversion, but the 3D on this doesn't even
come up the standard of a budget game. The lurching track movement is bug-ridden
from beginning to end - at top speed it virtually stops! - and there are sub-standard
glitches practically everywhere.
Worse still, the other cars make it just too difficult to get round the track
(if you're still bothered) 'cos the minute you come anywhere near them, they home
in and make you crash. If you're really in love with the cin-op, keep on playing
that - this isn't anything like it.