Xeno |
Copyright/Publisher: ANF/Amtix, Release Year: 1985,
Genre: Weird Sports, Number Of Players: 1 or 2
As the years pass, old sports become antiquated and new ones are introduced. Look at history -
the Romans thought it was great fun watching poor deluded Christins being eaten by lions.
Then came the origins of football - soldiers kicking the severed heads of slaughtered opponents
around the battlefield! The Vikings though it was a really neat game, but today we don't do
things like that (more's the pity).
Inter-village rugby matches where the pitch could be up to two miles longs and the ball was rarely seen
by the majority of players would seem very antiquated these days, yet it wasn't that long ago
it was in vogue. And what of contemporary sports? What will happen to tennis, football and
cricket? Will they be replaced by something new? A 'n' F think so, and have produced Xeno, a new type
of sport which they think could appear in a future age.
Xeno is the sport that future generations will flock to see: two opponents enclosed in their
respective saucer-shaped craft attempting to knock a puck into each others goal. Each game is split into
four quarters, the duratiom (in minutes) being set by the player. There is also the option of
one or two player match, with the single player version pitting the participant against the computer.
The computer opponent has ten skill levels, one of which can be chosen before a match commences.
The match is played in a hexagonal arena surrounded by an elasticated wall, with a goal
(a rectangular hole) at each end of the pitch. The opponents begin the match facing one another, with
the puck on the centre spot. When the klaxon sounds the match can begin. The players make
alternate moves, moving a cursor around the pitch using the joystick, and pressing the fire
button when the desired spot has been reached. When the fire button is depressed the saucer
speeds towards the cursor. When the saucer stops it's the other player's go. The 'time-out'
(the length of time a player can take over lining up a shot) is definable, allowing you to
take up to nine seconds each turn.
When the saucer is fired it zooms along its preset route, bashing puck or opponent. If the
saucer hits the elasticated wall at speedm it rebounds, the speed and angle dependent on the
impact. As the pucj is bashed around the arena the screen scrolls to keep up with the action.
Consequently it's possible to go off the screen, forcing you to dictate your actions from an
unseen position.
The object of the game is simple - to score as many goals as possible before the time limit
expires. When a goal is scored play begins from the centre spot again, as it the beginning
of each quarter. When the time finally expires the score is displayed, allowing you to gloat
or cringe over your performance.
|
R.E. |
It's fast! It's furious! It's frantic! It's also got a lot of faults the spoil what is a brilliant
concept. The graphics are blocky and lacking detail, and sound is weak and virtually non-existent,
which doesn't induce much of an atmosphere. Unfortunelately the action on the pitch doesn't
amount to much either. It's also very frustrating, especially when it's trying to accurately
place the pointer. If you fance a futuristic game of shove ha'pennt, give Xeno a whirl. it
can be fun.
|
Julian Rignall |
What's appealing about this game? Nothing, that's what. The computer is complete twit and there
seems no difference between its 'intelligence' levels - the only way of changing the difficulty
levels is by changing the length of the 'time out'. The graphics and sound are totally pathetic,
with awful use of colour, and the overall impression given is of a shoddy, unfinished product.
Xeno's only saving grace is its two player option, but when a game is as boring as this you
don't really want to play it anyway. If this is the sport of the future then I'm very, very
glad to be stuck with the liks of football and rugby...
|
P.S. |
Xeno is an all action, reaction game. However speed isn't everything - an absorbing game is,
and sadly Xeno is rather dull. The graphics are poor - the main sprites are blocky, although
they move smoothly enough around the play area. The crowd in the arena doesn't look much like
a crowd though, and does little to create a suitable atmosphere. When playing, things can
become very confusing as the positioning cursor appears a fair way from your saucer and even
gets lost off screen. Most frustrating. Xeno is excellent in concept, but I'm sorry to say that
it could have been executed a lot better.
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