Tapes C - E
Tapes: | # - B |
F - H | I - O |
P - R | S |
T - Y |
| Disks | Cartridges |
Tapes: | # - B |
F - H | I - O |
P - R | S |
T - Y |
Game Design By: Fuzzy Furry, Chuck Sommerville, Jon Leupp, Ken Nicholson & Kevin Norman,
Graphics By: Jenny Martin, Suzie Greene, Sheryl Knowles & Paul Vernon,
Music By: Chris Grigg & Gil Freeman
Release Year: 1987,
Number Of Players: 1 to 8
Zeppelin Games
Programmed By: Dave Sowerby
Graphics By: Neil Hislop
Music By: Andrew Rodger
Release Year: 1993,
Number Of Players: 1 or 2
Essential Consultans LTD
Release Year: 1984
Number Of Players: 1 to 4
Programmed By: Matthias Sykosch
Graphics By: Guenter Schmitz
Additional Programming By: Peter Kuenst
Producer: Holger Floettmann
Music By: Holger Knipping & M.Hendriks
Release Year: 1989,
Number Of Players: 1 or 2
Also released as
Bivouac. Almost the same game as
Final Assault.
Release Year: 1987
Number Of Players: 1
Zeppelin Games
Created By: Steven Walters
Music By: Sonic Graffiti
Release Year: 1992
Number Of Players: 1 or 2
Activision,
Created By: D.Massena, Scott Orr, Mark Madland, Steve Chin,
John Conley, Lloyd Ollmann Jr, Harald Seeley & Tommy Dunbar
Release Year: 1986,
Number Of Players: 1 or 2
Produced By: Appletree Print Ltd
Written By:
R Womak, J DeSalis & T Huggard
Release Year: 1989
Number Of Players: 1
Game Design: The Oliver Twins
Programmed By: Mark Clements
Graphics By: James Wilson
Music By: David Dunn
Release Year: 1989,
Number Of Players: 1 or 2
Electric Dreams Software/
Software Studios/Catalyst Coders
Programming By:
David Jolliff & David Wainwright
Graphics By: Mark Jones & David Jolliff
Release Year: 1988
Number Of Players: 1 to 3
Created By:
Richard Ditton, Elaine Ditton, Timothy Skelly,
David Thiel & Lonnie Ropp
Release Year: 1986
Number Of Players: 1 to 8
Ocean Software/Taito
Programmed & Graphics By:
Teque Software Ltd
Music By: Matt Furniss
Release Year: 1989,
Number Of Players: 1
Program By: Daryl Bowers
Graphic Design By: Pixel Perfect
Concept By: Andrew Morriss, Ian Bastone & Daryl Bowers
Music By: David Whittaker
Release Year: 1988,
Number Of Players: 1
PAL Developments/Hi-Tec Software
Music By: Julian Potts,
Coding By:
Anthony Wilson & Nigel Speight
Original Concept: Nigel Speight
Release Year: 1991,
Number Of Players: 1
Designed By: Subway Software
Programmed By: Mick Hedley
Graphics By: M. Landreth,
K. Preston & D. Mowbrey
Release Year: 1988,
Number Of Players: 1 to 4
Image Works/Mirrorsoft/Ice Software
Produced By: Ian Morrison
Programmed By: James MacDonald
Graphics By: Alan Grier
Release Year: 1991,
Number Of Players: 1
GTI Software
Release Year: 1988
Number Of Players: 1 or 2
Released as Boot Camp by Konami in USA.
Coding By: David Collier & Allan Shortt,
Graphics By: Simon Butler & Sean Ridings,
Music By: Martin Galway,
Release Year: 1987
Number Of Players: 1 or 2
Mastertronic/The Sales Curve/Taito
Programmed By:
Pete Hickinson & Bill Gaunt
Graphics By: Mark Edwards
Release Year: 1989
Number Of Players: 1
Also released as Trailblazer II
Written By: Shaun Southern
Graphics By: Andrew Morris
Music By: Shaun Southern
Release Year: 1987,
Number Of Players: 1
Programmed By: Chaz Chapman
Release Year: 1989
Number Of Players: 1
Release Year: 1988
Number Of Players: 1
Released as F40 Pursuit in USA.
Release Year: 1989
Number Of Players: 1
Programmed By: Louis Estorges &
Sylvain Labbe,
Graphics By: Christophe Colombo & Souheil Riahi
Music By: Guy Shavitt
Release Year: 1988,
Number Of Players: 1
Created By: Ken Smith
Release Year: 1984
Number Of Players: 1
Pal Developments/Hi-Tec Software
Release Year: 1990
Number Of Players: 1
D&H Games
Release Year: 1991
Number Of Players: 1
Alternative Software
Written By: Charles A. Sharp
Release Year: 1988
Number Of Players: 1
Originally released as Tim Love's Cricket by Peaksoft
Alternative Software
Developed By: Go Go Grafix
Created By:
Adrian J. Barnett & Crispin Bailiff
Release Year: 1988
Number Of Players: 1 or 2
Challenge Software/E & J Software
Release Year: 1989
Number Of Players: 1
Release Year: 1990
Number Of Players: 1
Programmed By: Quixel
Graphics: Tony West
Music By: Teque
Release Year: 1990,
Number Of Players: 1 or 2
Designed By: Brad Gour & Don Mattrick
Programmed By: Mike Kiernan & Frank Barchard
Graphics By By: Mike Smith
Music By: Kris Hatlelid
Release Year: 1991,
Number Of Players: 1
CDS Software/Artworx
Written By: Walter D. La Croix
Release Year: 1988
Number Of Players: 1
Programmed By: David Collier
Music By:
Martin Galway & David Dunn
Release Year: 1984
Number Of Players: 1 or 2
Programmed By:
Richard Palmer & David Collier
Sound By: Jonathan Dunn
Graphics By: John Palmer
Release Year: 1988
Number Of Players: 1
Written By: T.R. Sanders
Music By: Martin Galway
Release Year: 1986
Number Of Players: 1
Rainbow Arts/Haip Software
Programming By: Hans Ippisch
Music By: Chris Hülsbeck
Release Year: 1988
Number Of Players: 1 to 4
Conversion By: Tiertex Ltd
Release Year: 1990
Number Of Players: 1
Atlantis Software
Release Year: 1987
Number Of Players: 1 or 2
Created By: David Crane
Adapted By: Action Graphics
Release Year: 1987
Number Of Players: 1 to4
Created By: David Crane
Adapted By: Action Graphics
Release Year: 1987
Number Of Players: 1 to4
Programmed By: Pete G. Curtis
Release Year: 1984
Number Of Players: 1 to 4
Beyond Belief
Coded By: David Jolliff
Release Year: 1992
Number Of Players: 1 or 2
Released by Thunder Mountain in US.
Melbourne House/Beam Software
Game Designed By: Paul Kidd & Geoff Evans
Programmed By: Richard Woolcock & Anthony Burkitt,
Graphics By: David O'Callaghan & Russel Comte,
Music By: Neil Brennan
Release Year: 1987
Number Of Players: 1
Peter C Martin/Scanatron
Created By: Peter C Martin
Release Year: 1986
Number Of Players: 1
Programming By: Jesus Medina
Graphics By: ACE
Music By: Cesar 'Gominolas' Astudillo
Release Year: 1989
Number Of Players: 1 or 2
Released as Superski by Microïds & Downhill Challenge by Bröderbund in US
Created By: Christian Bertrand
Programmed By:
Laurent Genelot & Jean-Paul Mari
Graphics By: Aurelien Murru
Release Year: 1988,
Number Of Players: 1 to 6
Martech Software Communications
Programmed By: J.P. Gibbons
Release Year: 1984
Number Of Players: 1
English Software
Programmed By: Adam Billyard
Music By: David Whittaker
Release Year: 1986
Number Of Players: 1
Released in Italy as Retee! by Idea Software.
Programming & A.I. By: Graham Blighe,
Strategy Section: Michael McLean,
Graphics & Animation: Andrew Calver,
Produced By: Peter Calver,
Music By: Barry Leitch
Release Year: 1989,
Number Of Players: 1 to 8
Programmed By: Icon Design
Graphics By: Focus
Music By: David Whittaker
Release Year: 1987,
Number Of Players: 1
Alternative Software
Created By: Stewart Cook
Release Year: 1989
Number Of Players: 1
Release Year: 1991
Number Of Players: 1 or 2
Challenge Software
Programmed By:
Steven Parker & Alastair MacNair
Release Year: 1991
Number Of Players: 1
Release Year: 1988
Number Of Players: 1
Challenge Software
Release Year: 1990
Number Of Players: 1 or 2
Release Year: 1986
Number Of Players: 1 to 4
Designed By: Tim Closs
Coding By: Dave Kirby
Release Year: 1988
Number Of Players: 1 or 2
Domark Software Ltd/Taito
Programmed By: A. Rahim & Teque
Release Year: 1991
Number Of Players: 1 or 2
Music By: Sonic Graffiti
Release Year: 1990
Number Of Players: 1 or 2
Football Fortunes II
This game is the sequel to Brian Clough's Football Fortunes
Release Year: 1991
Number Of Players: 2 to 5
Released as Kung Fu - The Way Of The Exploding Fist in USA.
Melbourne House/Beam Software
Game Design By: Gregg Barnett
Graphics By: Greg Holland
Music By: Neil Brennan
Release Year: 1986,
Number Of Players: 1 or 2
Micropool Rerelease. Released as Kung Fu - The Way Of The Exploding Fist in USA.
Melbourne House/Beam Software
Game Design By: Gregg Barnett
Graphics By: Greg Holland
Music By: Neil Brennan
Release Year: 1986,
Number Of Players: 1 or 2